What begins as a simple library trip quickly devolves into fashion crimes, hawk-based diversions, and a clumsy infiltration that proves two capes are one cape too many.
When a sit-up competition and an accidental self-tranquilization prove too dull, the party livens up the sea voyage by breaking into their host's room, setting it on fire, and stumbling upon a secret submarine.
After a lengthy lecture on the cosmic architecture of magic, the party discovers their teammate's terrifying descent into vampirism is currently less of a blood curse and more of a placebo effect.
11 min
About Dungeons & Drams - 2 Waterdeep 2 Furious
From the publisher's feed
Follow the adventurers of Sandy's Gang, a fun-loving band of rascals out to save the world.