(Sorry for the delay in publishing) The group chases the unknown figure back to Dacat, which leads to Bo meeting a special friend, and the group trying to find a lead.
After the group’s cave skirmish, the group explores the hideout, discovering and destroying some evidence, and following a wet lead, as to where to go next
Murgo, Bo and Mr. Jabbles are held up inside a room while Leon lies outside in danger. After planning a rescue attempt, the group wonders what else is here
We had a little schedule change, so I decided that I would chat briefly about some history and geography of Abberal and about some information that the group would have uncovered just by chatting in the taverns. Enjoy
After the failure of the brawl and the heading back to discover more about Quinn’s death, the group finds there way back at Thoura Mundidotr’s house seeking answers. With some direction Murgo, Boh and Mr. Jabbles seek out some more assistance.
Our companions delve into the mystery of the poisoned mayor and find themselves also discovering a new form of government.
51 min
About Dungeons for Dragons
From the publisher's feed
Dungeons for Dragons. 5th edition DnD podcast with four friends working through some adventures. We have been playing for a couple years and just thought it could be fun to share our new campaign. Each of our sessions will usually be cut up into two consecutive episodes. We are still working on our audio, but we hope you all enjoy it. New podcasts hopefully once a week.