Dungeons for Dragons

Dungeons for Dragons

By Game Master AaronComedyImprov
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Dungeons for Dragons episodes

  • B2. Night Light or Light Saber?

    We finally are able to get into the dungeon. We fight some mud monsters and shadow images, along with finding a wonderful treasure that I don't think I will ever part with. Enjoy

    1 hr 3 min
  • B1. Dungeon of the Mad Mage

    With some of our crew out unable to make it to our session, we decided to have Zane introduce us to the Dungeon of the Mad Mage. There are spoilers in this, so if you are planning on using that book, I would skip this episode. Otherwise, this episode we quick make some characters on the spot and gather our missions in the intro tavern. We did have a little tech issue with Roll20, so we had to cut a good chunk out of the recording.

    1 hr 12 min
  • 42. So Help Me, I Will Cry
    After last episode, the group needed some time to figure out what they found out. After some quality food, the party was able to make a decision on how to move forward, and forward into the forest they went, seeking out all sorts of answers.
    41 min
  • 41. That Solves That
    The group grand entrance stirs up a little hesitation from the town, so they do their best to show how great they are while learning about what’s going on nearby.
    1 hr 22 min
  • 40. A Gaggle of Goblins
    Now that the goblins know who is boss, it’s time to determine what to do next. Figuring Leon is fine on his own, the group needs to figure out the best way to become leaders of Ankhill, without killing off the goblins or local townsfolk.
    1 hr
  • 38. Every Orifice

    What would you do if confronted on the road by a couple of goblins? Well our party decided to something out of the ordinary and you'll just have to listen and find out what happens! :)

    52 min
  • 37. The Approriate Place

    And we are back! We had a small break in our editing process, but here is episode 37! (sorry about some crackles in the audio, still figuring it all out)

    So our group has landed in Sewold and are in search of some questions, mostly "Why are there so many people on the streets?" After some investigating in the nearby tavern and a good night of sleep on land, Murgo has another vision and seeks to see if he still has his powers by the only way he knows how. The party still has a drive to figure our this whole poison thing and heads north to Ankill in the morning, meeting some interesting folks.

    1 hr 24 min
  • 35. What I Do On My Own Time
    Our party still has command of the Whale’s Dirk, by means of its officers. As the other ship approaches and continues to fire upon the crew, the officers fight back by asking questions like “Where is the bow?” and “What direction are we going?”
    1 hr 7 min

About Dungeons for Dragons

From the publisher's feed

Dungeons for Dragons. 5th edition DnD podcast with four friends working through some adventures. We have been playing for a couple years and just thought it could be fun to share our new campaign. Each of our sessions will usually be cut up into two consecutive episodes. We are still working on our audio, but we hope you all enjoy it. New podcasts hopefully once a week.