Earthdawn Survival Guide

Earthdawn Survival Guide

By Josh H & Dan BLeisureGames
Download on the App Store

Earthdawn Survival Guide episodes

  • EDSG Episode 14: Archer

    * The Archer as folkloric archetype.

    * Throwing Weapons

    * Philosophy of targets and missiles

    * Paths are deeply personal philosophies, but there is no “one true way”

    * Karma Ritual

    * Half Magic and distinctive traits of bowyers and fletchers

    * Importance of perception, accuracy, and speed

    * Free Talent: Call Missile

    * Mid-range Durability to highlight desire to not be on the front line

    * Karma ability

    * Novice Discipline Talents

    * Sidebar musing about a radical change to the talent mechanic

    * Movement rates and ranges

    * Bows versus Crossbows

    * Novice Talent Options

    * Journeyman Abilities

    * Journeyman Discipline Talents

    * Flame Arrow discussion

    * Journeyman Talent Options

    * Distract as an interesting talent choice

    * The Archer’s role in the adventuring group

    * Advantages and drawbacks

    * Good, straightforward Discipline for newer players


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 11 min
  • EDSG Episode 13: Timeline Part 4 - Prelude and War

    * Josh’s audio quality is still off.

    * Timeline: Landing of the Triumph to the release of Fourth Edition.

    * A brief mention of the forked ED2/ED3 Timeline

    * Triumph Lands

    * Varulus assassinated and Battle of Prajjor’s Field

    * The perfidy of the Denairastas

    * Post landing cold war.

    * Ork migration and the rebirth of Cara Fahd.

    * Building alliances and preparing for the inevitable conflict.

    * The Harwood Incident: Development insight

    * Theran ultimatum.

    * The Great Bartertown Fire.

    * One thing after another.

    * The difficulty of involving player characters in significant events.

    * War!

    * Blood Wood’s involvement, a brief sidebar about Aardelea, and diegetic setting material.

    * The fall of the Triumph.

    * Vivane and Sky Point.

    * Stormhead was deliberate. Dragons aren’t nice.

    * Assault on Sky Point. Death of a Great Dragon. Loss of a flagship.

    * Iopos seizes Jerris

    * Throalic civil war averted.

    * Who is Kovar? And why is he king?

    * A new status quo.


    Find and follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 10 min
  • EDSG Episode 12: Nothing but Email

    * Emails! Lots of Emails! Please forgive Josh’s audio quality.

    * From Ryan: Thread item design advice.

    * From Guillaume: Thoughts about playing characters emerging from a kaer.

    * From Matt: Changes to Bartertown in the wake of Throal’s increased isolationism?

    * From Scott: Voluntarily lowering Spell Defense in ED3?

    * (Found on page 134 of the ED3 Player’s Guide: “Lowering Spell Defense”)

    * From Joao: Trolls can be Archers in ED1!

    * Sky Raider talent choices: Why are Air Sailing and Wind Catcher talent options?

    * Questions about the magical Theran locus under Vivane.

    * Forge Weapon talent: Changes in timeframe of work?

    * A sidebar about creatives being paid for their work, and FASA’s current approach

    * From Jasper: Session Zero and advice on setting up a new game.

    * Railroad vs Sandbox.

    * Attentiveness at the table and cross-talk.

    * Player grandstanding, spotlight hogging, or power play.

    * Pacing. Action vs downtime. Significant vs minor events.

    * Half-Races? Dragon blood characters?

    * Map material planned for Shosara and Sereatha?

    * (It IS the Baltic Sea.)

    * Birth of the Wyrm Wood?

    * Are Namegivers aware the Earth is round?

    * Sidebar about colonialism and assumptions about other cultures.


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 19 min
  • EDSG Epsiode 11: Wizards

    * Introductory levity

    * Wizards!

    * Wizardly “design niche” in relation to other magicians

    * Bookish, scholars, study magic as magic

    * Karma Ritual

    * Symbol, synchronicity, and correspondence

    * Academic, intellectual, learned; magic as “pure art”

    * Spell Matrices

    * Novice-Tier Discipline Talents

    * What is Patterncraft?

    * Dispel Magic, Tenacious Weave

    * Steel Thought

    * Novice Talent Options

    * Fifth Circle matrix upgrade and abilities

    * Journeyman-tier Discipline Talents

    * Astral Interference

    * Hold Thread Headaches

    * Suppress Curse in relation to Dispel Magic

    * Journeyman Talent Options

    * Lifesight vs Astral Sight

    * Role-play approaches and expectations

    * A word on designing spells


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 15 min
  • EDSG Episode 10: E-mail, Bartertown, and Dwarfs

    * Email: Pronunciation of Ayodhya?

    * Email: Determining what spell is being cast when weaving threads?

    * Email: Where is the info about Therans “pausing” the mana cycle?

    * Email: Old plot threads or story hooks that weren’t followed up or that we used in our games?

    * Places of Note: Bartertown

    * Founded to avoid Throalic authority (and dodge taxes)

    * Mercantile city not originally intended as a permanent settlement

    * A hive of scum and villainy: Great for adventure hooks and interesting NPCs

    * No slavery: it would draw Throalic intervention

    * Magistrate Clystone: A self-interested despot; “mafia don”

    * Setting inspirations: Persephone from Firefly; fantasy version of street-level from Blade Runner; Mos Eisley

    * Good campaign hub or base of operations

    * Namegiver primer: Dwarves

    * Most populous Namegivers in Barsaive - one third of the population

    * Not completely “Tolkien”; they developed beyond the archetype

    * Builders of more than just artifacts; they build organizations, cultures, societies

    * Strong commitment to family, including extended family

    * Throalic attitude of self-assurance and cultural superiority can come across as patronizing

    * Practical, blunt, paternal. Tradition of family history and passing on of knowledge, scholarship and philosophy

    * Namegiver races are NOT monoculture! Blended groups with hybrid cultures.

    * Toughness bonus is a solid reason to choose them.

    * Solid choice for just about any Discipline, good choice for magicians.

    * Female dwarves do not have beards.


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    59 min
  • EDSG Episode 9: Air Sailor

    * Air Sailors!

    * Earthdawn development context

    * Elevator pitch: What is the Air Sailor’s theme?

    * Inspiration: Age of Sail

    * Air Sailor vs Sky Raider

    * Specialists, not primary combatants

    * Karma Rituals

    * Half Magic

    * Design Insight: Free Talents

    * Talent Discussion: Novice Tier

    * Throwing vs Missile Weapons

    * Talent Discussion: Journeyman Tier

    * Important Attributes

    * What to expect as an Air Sailor

    * Teamwork: Part of a crew

    * Second line fighters, face men, and leaders


    Find and Follow:

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 9 min
  • EDSG Episode 8: E-mail and Timeline Part 3

    * Email: Why don’t the spell lists in ED4 match the ones from earlier editions?

    * Email: Can magicians use grimoire casting to cast spells from other Disciplines?

    * Email: Thoughts on the effect of the mana cycle downturn on the setting?

    * More timeline discussion: After the Scourge

    * The Earthdawn

    * Throal opens its gates and offers land grants

    * Therans return to Barsaive

    * First Theran War

    * Discovery of Parlainth

    * Prince Neden and the Death Rebellion

    * Founding of Haven

    * Varulus III travels the Pilgrimage Route

    * The landing of the Triumph


    Find and Follow:

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    58 min
  • EDSG Episode 7: Spellcasting 101

    * Email: Throal sent out scouting parties before the elemental clocks stopped?

    * Email: Wizard spell Flame Flash is pretty powerful, damages target twice!

    * System Overview: Spellcasting

    * Matrix Casting - Earthdawn’s “Spell Slots”

    * Magicians have a lot of options

    * Grimoire Casting

    * Grimoire casting in various editions

    * Raw Magic

    * Threads in Spellcasting

    * Dan’s “Meat Grinder” analogy

    * Spellcasting target

    * Extra successes from Spellcasting tests

    * Why magicians are not heavy damage dealers

    * Versatility versus power

    * Earthdawn’s “utility infielder”

    * Patience is a virtue

    * Looking at shifting to weekly episodes in the new year

    * Interviews with guests possible

    Find and follow:

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 11 min
  • EDSG Episode 6: Timeline Part Two and Combat Overview

    * Listener feedback: Matt asks about Barsaive's current political status quo, and why certain changes were made.

    * Timeline — The Scourge

    * The Book of Tomorrow

    * Council Compact and Slavery

    * Elemental Clocks

    * Long-lived Monarchs

    * Opening the Gates and the Earthdawn

    * Open mysteries and “Blank Spaces on the Map”

    * One Tragedy: Blood Wood

    * The Truth of the Ritual of Thorns

    * An iconic take on ‘dark’ elves

    * Another Tragedy: Parlainth

    * System Basics: Combat Overview

    * Initiative and Declarations

    * Actions

    * Damage: add up, not count down.

    * Additional and multiple attacks

    * Wounds and Wound Penalties

    * Josh can’t remember spell names!

    * Duration of effects

    * But Josh can remember armor values!

    * Default use of extra successes in combat

    * “Fast” combat

    * GM advice: Dangers of exploding dice in combat

    * How fatal is your game?

    Find and follow:

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 20 min
  • EDSG Episode 5: Success Levels, Karma, and Windlings

    In this episode:

    * Follow-up on derived values from Attributes

    * Success Levels in Fourth Edition

    * Karma in Context - Historical and Design

    * Windlings: Not flying Kender

    * Windling mechanical upsides and downsides

    Find and follow:

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 18 min

About Earthdawn Survival Guide

From the publisher's feed

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.

More shows like Earthdawn Survival Guide

The Arcology Shadowrun Community Podcast by The Arcology Shadowrun Community Podcast

The Arcology Shadowrun Community Podcast

188 Listeners

Bedtime History: Inspirational Stories for Kids and Families by Bedtime History

Bedtime History: Inspirational Stories for Kids and Families

2,865 Listeners