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This week Mike and Judge Alex talk about throwing hands! It's time to talk combat. Easily the most common win condition in our format, but why don't we talk about it more often? We dive into several combat centered cards, potential commanders, and why there's a little bit more to the Combat Phase than you may think.
Buy Cards at TCGplayer and support us here http://bit.ly/edh_social
Sit down and enjoy a conversation with two people who love Commander as much as you do. Like to win, love to play. Follow us on twitter @edh_social and Facebook https://www.facebook.com/SocialContractPodcast Email us at [email protected] with questions for Judge Alex or comments to help the podcast.
By Mike Almond and Alex Lapp4.5
1515 ratings
This week Mike and Judge Alex talk about throwing hands! It's time to talk combat. Easily the most common win condition in our format, but why don't we talk about it more often? We dive into several combat centered cards, potential commanders, and why there's a little bit more to the Combat Phase than you may think.
Buy Cards at TCGplayer and support us here http://bit.ly/edh_social
Sit down and enjoy a conversation with two people who love Commander as much as you do. Like to win, love to play. Follow us on twitter @edh_social and Facebook https://www.facebook.com/SocialContractPodcast Email us at [email protected] with questions for Judge Alex or comments to help the podcast.

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