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The nature of evil is a wiggly thing in all the World of Darkness games, but especially in Changeling. Who's to say whether a rabid beastie or a diabolical Eiluned is more dastardly than the other? Surely it's a matter of perspective. Still, among the various groups in the game, the Thallain and the Dauntain in particular are treated as Bad News, suitable as antagonists due to their extreme disalignment with the goals and values of Kithain and Gallain. Naturally, that hasn't stopped players from wanting to play them. We're talking today about whether that's a good idea—or perhaps, how to make that less of an evil idea. Can they mix with others in a motley? What sorts of stories can you tell with a thoroughly corrupt or broken changeling? The main takeaway is that you shouldn't just jump into playing a character from one of these groups without some extensive considerations. We've done our best to lay those out so that if you do indeed stroll down that primrose path, you'll be prepared to do these fiendish fae justice.
We're primarily discussing from a C20 perspective, but if you're unfamiliar with the older editions' takes that we reference here, it might behoove you to go WAY back in time and listen to our episodes on the books Autumn People (https://changelingthepodcast.com/podcast/episode-9-autumn-people/) and The Shadow Court (https://changelingthepodcast.com/podcast/episode-19-the-shadow-court/). For all your other communicative needs—the ones that have to do with our show, anyway—consider one of these links instead:
Josh Hillerup (any pronoun) runs a tasting event every second Wednesday of the month, pairing Nightmare Legacies with fancy cheeses.
Und wenn du lange in einen Abgrund blickst, blickt der Abgrund auch in dich hinein.
4.8
1010 ratings
The nature of evil is a wiggly thing in all the World of Darkness games, but especially in Changeling. Who's to say whether a rabid beastie or a diabolical Eiluned is more dastardly than the other? Surely it's a matter of perspective. Still, among the various groups in the game, the Thallain and the Dauntain in particular are treated as Bad News, suitable as antagonists due to their extreme disalignment with the goals and values of Kithain and Gallain. Naturally, that hasn't stopped players from wanting to play them. We're talking today about whether that's a good idea—or perhaps, how to make that less of an evil idea. Can they mix with others in a motley? What sorts of stories can you tell with a thoroughly corrupt or broken changeling? The main takeaway is that you shouldn't just jump into playing a character from one of these groups without some extensive considerations. We've done our best to lay those out so that if you do indeed stroll down that primrose path, you'll be prepared to do these fiendish fae justice.
We're primarily discussing from a C20 perspective, but if you're unfamiliar with the older editions' takes that we reference here, it might behoove you to go WAY back in time and listen to our episodes on the books Autumn People (https://changelingthepodcast.com/podcast/episode-9-autumn-people/) and The Shadow Court (https://changelingthepodcast.com/podcast/episode-19-the-shadow-court/). For all your other communicative needs—the ones that have to do with our show, anyway—consider one of these links instead:
Josh Hillerup (any pronoun) runs a tasting event every second Wednesday of the month, pairing Nightmare Legacies with fancy cheeses.
Und wenn du lange in einen Abgrund blickst, blickt der Abgrund auch in dich hinein.
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