
Sign up to save your podcasts
Or


Danielle, Cado, Natalie and Rob sit down to talk lore in games, when it's done well, when it's done poorly, and just why it's so hard to get right. We start with Destiny, a franchise that has radically changed just how it handles lore, and go deep into design that encourages intriguing, rather than eye-rolling detail about a game's world and characters.
Discussed: Destiny, Destiny 2, Bloodborne, Dragon Age: Inquisition, Hollow Knight, Mass Effect, Life is Strange: Before the Storm, System Shock 2, Everybody's Gone to the Rapture, BioShock, Prey, Dishonored, Spider-Man, Conservative radio pundits.
Hosted on Acast. See acast.com/privacy for more information.
By VICE4.7
18951,895 ratings
Danielle, Cado, Natalie and Rob sit down to talk lore in games, when it's done well, when it's done poorly, and just why it's so hard to get right. We start with Destiny, a franchise that has radically changed just how it handles lore, and go deep into design that encourages intriguing, rather than eye-rolling detail about a game's world and characters.
Discussed: Destiny, Destiny 2, Bloodborne, Dragon Age: Inquisition, Hollow Knight, Mass Effect, Life is Strange: Before the Storm, System Shock 2, Everybody's Gone to the Rapture, BioShock, Prey, Dishonored, Spider-Man, Conservative radio pundits.
Hosted on Acast. See acast.com/privacy for more information.

1,940 Listeners

80 Listeners

5,660 Listeners

631 Listeners

144 Listeners

534 Listeners

359 Listeners

572 Listeners

478 Listeners

2,108 Listeners

4 Listeners

6 Listeners

32 Listeners

1,158 Listeners

540 Listeners

50 Listeners

1,684 Listeners

72 Listeners

16 Listeners

52 Listeners

499 Listeners

1,130 Listeners

104 Listeners

1,008 Listeners

432 Listeners

838 Listeners

433 Listeners

239 Listeners