
Sign up to save your podcasts
Or


Not every video game comes together the way you'd want, and the best of intentions can end up being exactly that: intentions. That feeling drove a lot of conversation today on the podcast.
Over the weekend, Editor-in-Chief Austin Walker and Senior Reporter Patrick Klepek spent time with We Are Chicago, a narrative-driven game hoping to illustrate the racial and socioeconomic struggles of African-Americans living in the South Side of Chicago, an area tragically known for its violence and crime. It, uh, doesn't really work, to say the least. Managing Editor Danielle Riendeau joined us for that, alongside new thoughts on what defines a Souls-like, and more from The Question Bucket.
Hosted on Acast. See acast.com/privacy for more information.
By VICE4.7
18951,895 ratings
Not every video game comes together the way you'd want, and the best of intentions can end up being exactly that: intentions. That feeling drove a lot of conversation today on the podcast.
Over the weekend, Editor-in-Chief Austin Walker and Senior Reporter Patrick Klepek spent time with We Are Chicago, a narrative-driven game hoping to illustrate the racial and socioeconomic struggles of African-Americans living in the South Side of Chicago, an area tragically known for its violence and crime. It, uh, doesn't really work, to say the least. Managing Editor Danielle Riendeau joined us for that, alongside new thoughts on what defines a Souls-like, and more from The Question Bucket.
Hosted on Acast. See acast.com/privacy for more information.

1,938 Listeners

80 Listeners

5,666 Listeners

636 Listeners

144 Listeners

540 Listeners

358 Listeners

572 Listeners

487 Listeners

2,111 Listeners

4 Listeners

6 Listeners

32 Listeners

1,164 Listeners

541 Listeners

50 Listeners

1,697 Listeners

72 Listeners

18 Listeners

52 Listeners

504 Listeners

1,145 Listeners

102 Listeners

1,016 Listeners

433 Listeners

861 Listeners

445 Listeners

239 Listeners