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We begin this episode by talking about AntiMatter’s new Deep Wars Blood Reef expansion, before moving into discussing the Stormcast Dracothian Guard and the larger Stardrake. Our main talking point of the episode is about Games Workshop’s supplement system, which they use to update armies without completely redesigning their codex books, as well as to advance the 40k storyline along ever so slightly. We move on to discussing the decrease in sculpt quality in the majority of the newest Malifaux models, specifically how they seem to disregard anatomical proportions and even the concept art from which they are based. We end the episode talking about how Adam is engaged in painting some of the our Pilgrym Project models, and that we have been working on some of the new Kingdom Death expansions.
By Adam Wier, Eric Wier, Gregory Wier4.8
1010 ratings
We begin this episode by talking about AntiMatter’s new Deep Wars Blood Reef expansion, before moving into discussing the Stormcast Dracothian Guard and the larger Stardrake. Our main talking point of the episode is about Games Workshop’s supplement system, which they use to update armies without completely redesigning their codex books, as well as to advance the 40k storyline along ever so slightly. We move on to discussing the decrease in sculpt quality in the majority of the newest Malifaux models, specifically how they seem to disregard anatomical proportions and even the concept art from which they are based. We end the episode talking about how Adam is engaged in painting some of the our Pilgrym Project models, and that we have been working on some of the new Kingdom Death expansions.

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