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Worldbuilding can lead an author to generate a lot of fun ideas. But how do you figure out which of those ideas can actually be integrated into your story? Is there an upper limit on how many shiny notions the weight of the narrative will bear? In this episode, we discuss the balance in worldbuilding, as well as discussing how that balance is different in novels vs role-playing games.
We also return to our collectively invented world and spend some time applying the concepts explored in recent episodes to our personal nations and our geopolitics!
Transcript for Episode 59 (with thanks to our glorious scribes!)
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Worldbuilding can lead an author to generate a lot of fun ideas. But how do you figure out which of those ideas can actually be integrated into your story? Is there an upper limit on how many shiny notions the weight of the narrative will bear? In this episode, we discuss the balance in worldbuilding, as well as discussing how that balance is different in novels vs role-playing games.
We also return to our collectively invented world and spend some time applying the concepts explored in recent episodes to our personal nations and our geopolitics!
Transcript for Episode 59 (with thanks to our glorious scribes!)
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