There’s one common issue with fantasy baseball player rankings - they don’t translate to custom league settings. Most player rankings are built toward a traditional roto 5x5 setting and most people play in leagues with custom settings.
This summer I had the idea to create rankings based on core fantasy skills (named fScores for “fantasy scores”), rather than simply ranking one guy over another guy based on standard fantasy baseball league settings.
There are five main skills that go into an effective fantasy baseball hitter.
Contact ability (fContact)
Plate Discipline (fDiscipline)
Power (fPower)
Speed (fSpeed)
Durability (fDurability)fContact is the hitter’s ability to make contact with the baseball weighed against an average MLB starter. …like OPS+ or WRc+
fDiscipline is the hitter’s ability to judge the strike zone, see breaking pitches, take walks and avoid strikeouts against an average MLB starter.
fPower is the hitter’s ability to consistently hit the ball out of the park or hit line drives that lead to extra base hits against an average MLB starter.
fSpeed is the hitter’s pure speed matched with the ability to steal bases.
fDurability is the hitter’s ability to stay healthy, play games and be good enough to garner consistent ABs against an average MLB starter.
Hitting fScores (Total and Future)
The provided total fScore is based upon a direct average of fContact, fDiscipline, fPower, fSpeed and fDurability because all five skills play off each other.
fScore (Future) is considering the trending nature of all the stats aggregated into the fScore skills. They take into account the following questions: Are the consolidated skills on average trending up or down? By what percentage are they trending up or down?