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Dan Bullock interviews game designers with a focus on the challenges of historical board game design. ... more
FAQs about Game Design Deep Dive:How many episodes does Game Design Deep Dive have?The podcast currently has 37 episodes available.
November 29, 2025Come Out Fighting with John CarnahanOur guest is designer John Carnahan. His latest, Come Out Fighting will be on Kickstarter on November 30th. I am not sure how many listeners have dipped their toe in miniature games, but I had to invite John to discuss his latest design, because it incorporates something extraordinary and radical in that space. Come Out Fighting on BGGCome Out Fighting on KickstarterOutro Music: Gene Autry "Don't Fence Me In"Send us a text...more28minPlay
November 19, 2025Live from SD HistCon: Narrative in Solitaire GamesRecorded live at SD HistCon, our esteemed panel was comprised of designers John Butterfield (RAF, Enemy Action Series, D-Day Omaha, Ambush), David Thompson (Valiant Defense Series, War Story, Undaunted), and Jeremy White (Skies Above Series, Enemy Coast Ahead Series, Atlantic Chase). We discuss embedded vs emergent narrative in historical games and how one leverage mechanisms to achieve the desired play experience in solitaire design. Outro music: Might Hannibal "All Nite Long"Send us a text...more1h 2minPlay
September 25, 2025Radical Rulebooks with Greg Loring-Albright, PhDGreg Loring-Albright is the designer of Ahoy, Keep the Faith, and co-designed Bloc by Bloc: Uprising with T.L. Simmons. Moreover, he teaches Game Studies and Game Design at Harrisburg University. We discuss his recent zine RULEBOOKS FOR RADICALS on the importance of designing games in dire times. Outro music: Radioactivity "Time Won't Bring Me Down" Send us a text...more47minPlay
August 22, 2025Trench Raid with Lisa SmedmanLisa Smedman is a best-selling author, journalist, and designer of many RPG games and modules. We discuss Trench Raid, her first solitaire tabletop wargame for Compass, the tactical approach to the topic of WW1, and the relationship between serious games and design intent. Trench Raid from Compass GamesOutro music: "Kingdom Come" by Cindy Lee Cindy Lee is marvelous! Go check out Diamond Jubilee by Cindy Lee here: https://cindylee.bandcamp.com/album/diamond-jubileeSend us a text...more54minPlay
July 14, 2025Interview with Fred ServalIn this episode, a proper interview with Fred Serval, designer of A Gest of Robin Hood, Red Flag Over Paris, and A Very Civil Whist. Fred is also the host of an excellent channel dedicated to historical tabletop gaming, Homo Ludens. We discuss his design approach and how it informs critique of other games.Outro music: "All Good Things Will Come to Pass" - Lael NealeSend us a text...more1h 1minPlay
July 09, 2025Playing Oppression with Mary FlanaganMary Flanagan, is a game designer, professor, and an author. She joins us to discuss her book, co-authored with Mikael Jakobson, PLAYING OPPRESSION: THE LEGACY OF CONQUEST AND EMPIRE IN COLONIALIST BOARD GAMES. We discuss representation of non-western cultures, colonialist mechanisms, and whether or not decades of conquest and exploitation based games have calcified to form the bedrock of competitive play. Outro Music: "Funeral for Justice" - Mdou MoctarPublic Nominations for the Summit Award are open. Complete the survey here: https://sdhist.us18.list-manage.com/track/click?u=985b96c86d7bad0572684acc4&id=677c3ab117&e=3333a4975dSend us a text...more1h 7minPlay
May 05, 2025Interview with Brian AsklevBrian Asklev designed my favorite wargame of last year, 1812: Napoleon's Fateful March. We discuss what went into his phenomenal design, his upcoming game Baltic Empires, event design, and the challenges of playtesting multiplayer games. Outro music: Sons of Kemet "The Hour of Judgement"Send us a text...more58minPlay
March 07, 2025Interview with Pako GradaillePako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more. https://gamefound.com/en/projects/saltandpepper/habemus-papamSend us a text...more1hPlay
November 27, 2024Interview with Joe SchmidtSEASON FINALE: We welcome designer and developer Joe Schmidt to discuss In the Shadows: Resistance in France 1943-1944 (a game we designed together), his Levy & Campaign game Henry, solitaire design for Gunnar Holmback's Weimar Republic (GMT), and his development work on the forthcoming game Hellraisers from Wehrlegig. Outro music: "Help Save the Youth of America" - Billy BraggSend us a text...more1h 3minPlay
October 07, 2024Interview with Talia RosenToday, I chat with Talia Rosen, designer of First Monday in October which is a game about the history of the US Supreme Court coming soon to Kickstarter from Fort Circle Games. We discuss what inspired Talia's first design and the challenges of modeling the supreme court. Outro music: "The Devil's Great Grandson" - Sons of the PioneersSend us a text...more1h 1minPlay
FAQs about Game Design Deep Dive:How many episodes does Game Design Deep Dive have?The podcast currently has 37 episodes available.