Sign up to save your podcastsEmail addressPasswordRegisterOrContinue with GoogleAlready have an account? Log in here.
Dan Bullock interviews game designers with a focus on the challenges of historical board game design. ... more
FAQs about Game Design Deep Dive:How many episodes does Game Design Deep Dive have?The podcast currently has 29 episodes available.
November 27, 2024Interview with Joe SchmidtSEASON FINALE: We welcome designer and developer Joe Schmidt to discuss In the Shadows: Resistance in France 1943-1944 (a game we designed together), his Levy & Campaign game Henry, solitaire design for Gunnar Holmback's Weimar Republic (GMT), and his development work on the forthcoming game Hellraisers from Wehrlegig. Outro music: "Help Save the Youth of America" - Billy BraggSend us a text...more1h 3minPlay
October 07, 2024Interview with Talia RosenToday, I chat with Talia Rosen, designer of First Monday in October which is a game about the history of the US Supreme Court coming soon to Kickstarter from Fort Circle Games. We discuss what inspired Talia's first design and the challenges of modeling the supreme court. Outro music: "The Devil's Great Grandson" - Sons of the PioneersSend us a text...more1h 1minPlay
September 16, 2024Interview with John ButterfieldAs a designer, John Butterfield is a bit of a troublemaker. He likes to insert friction in his designs where wargamers aren’t used to finding it. His games don’t just tell stories, they host a space for players to make their OWN stories. His titles include Ambush, RAF, Enemy Action: Ardennes & Karkov, the D-Day Series, Hell’s Highway and so many more. We discuss solitaire design, the evolution of his work, and his collaboration with Kai Jensen on Downfall.Outro music: Jessica Ackerley All Of the Colours Are Singing | Jessica Ackerley (bandcamp.com)Send us a text...more1h 10minPlay
August 06, 2024Chicago '68 with Yoni GoldsteinFor this episode, we chat with filmmaker and game designer Yoni Goldstein about his upcoming game Chicago '68 from The Dietz Foundation about the 1968 DNC protests and his journey in game design. Chicago '68 on Kickstarter:https://www.kickstarter.com/projects/dietzfoundation/chicago-68Jean Genet in Chicago:https://vimeo.com/78486625Outro Music: "Popular Myth and the Destruction of Sodom" by Peter Thomas Sound OrchesterSend us a text...more55minPlay
July 23, 2024Narrative in Boardgames with Dan ThurotWe decided to break from our usual format. Dan Thurot of Space Biff joins us for a discussion about narrative and storytelling in board games, particularly how it relates to historical boardgames. SPACE-BIFF! | Fiercely Independent. Independant? Crap. (spacebiff.com)Outro Music: Sun Ra Arkestra - Between Two WorldsSend us a text...more1h 15minPlay
June 23, 2024Interview with Maurice SucklingMaurice Suckling is a screenwriter, author, teacher of design as well as vast experience in various roles of video game production. We discuss his recent design Crisis 1914 from Worthington, the upcoming Peace 1905 from Fort Circle, and Operation Barclay (currently on Gamefound). Send us a text...more1h 20minPlay
May 09, 2024Interview with Sebastian BaeSebastian Bae is a research scientist and senior game designer for the Center of Naval Analyses' Gaming and Integration Program as well as a faculty advisor for the Georgetown University Wargaming Society. He has two commercial designs, Littoral Commander: Indo-Pacific with Dietz Foundation and a multi-pack Crisis In Korea being released through Catastrophe Games. We discuss the challenges of designing on the topic of North Korea, the value of modeling hypothetical war, and the frontier of designing for modern conflicts. Send us a text...more1h 15minPlay
April 18, 2024Interview with Carlos Marquez LinaresCarlos Marquez Linares is the designer of TWO upcoming games, The Other Side of the Hill from NAC Wargames and Imperial Fever from GMT (currently on the P500). We discuss his controversial topics and his design approach in each of the aforementioned games. Send us a text...more1h 12minPlay
December 09, 2023Interview with Natalia WojtowiczNatalia Wotjowicz has written an excellent book called Wargaming Experiences about approaches to professional wargame design informed by her experience with the NATO Civil-Military Cooperation Center of Excellence. Her book offers a lot of guidance relevant to both historical games and wargames, so I invited her to discuss it along with differences between professional and commercial design. Books by Natalia Wojtowicz: Wargaming Experiences (2 book series) Paperback Edition (amazon.com)Outro music: Marnie Stern "Plain Speak" The Comeback Kid | Marnie Stern (bandcamp.com)Send us a text...more1h 1minPlay
November 22, 2023Interview with Gina WillisGina Willis has designed A Glorious Chance, an excellent solitaire game about naval operations during the War of 1812 and collaborated with Jeremy White on the design of Skies Above Britain. We discuss both of these games, the emphasis on narrative in solitaire design, age of sail, and much more. A Glorious Chance (mybigcommerce.com)Send us a text...more58minPlay
FAQs about Game Design Deep Dive:How many episodes does Game Design Deep Dive have?The podcast currently has 29 episodes available.