Game Wisdom

Game Wisdom

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Game Wisdom episodes

  • Catching up With Arcen Games and AI Wars 2 Part 1
    This week we had an extra long cast, as James and I sat down with returning guest Chris Park of Arcen Games. It’s been awhile since we spoke and a lot has been going on with Arcen; including the kickstarter for AI Wars 2. There were too many topics to break down from the cast. […]
    1 hr 43 min
  • Balancing the Depth of RPG Design with Zavix Tower
    This week on the cast, I sat down with Batholith Games’ Chris McAulay on developing Zavix Tower and the challenge of RPG design. We started with Chris’s background and interest in RPG design. RPG design has gone in various ways in the past few years, and we discussed how the dungeon crawler certainly took a […]
    1 hr 31 min
  • The Founding of the National Videogame Foundation
    This week on the cast, I sat down with Iain Simons and James Newman who helped found the National Videogame Foundation about what they do and why it’s important. Iain and James talked about their background in the Game Industry and their work with raising awareness for preserving video games. We talked about how the […]
    1 hr 14 min
  • The Journey of Indie Voyage and Indie Publishing
    This week on the cast, co-founder of Indie Voyage Rob Leach joined me to talk about what it’s like to be an up and coming indie publisher and the state of the market. We started with Rob’s background in the Game Industry and what Indie Voyage is all about. We’ve already done developer live plays […]
    1 hr 23 min
  • Growing Force: Building Forced Showdown
    This week on the cast, I spoke with Peter Buje from Beta Dwarf about growing the Forced brand and developing and cultivating the community of Forced Showdown. We started with talking about Peter’s background and how he got involved with Beta Dwarf. He talked about coming on with the original Forced and how it completely […]
    1 hr 23 min
  • The Work of an Indie Publisher with Black Shell Media
    This week on the cast I spoke to Daniel Doan and Raquel Hayner of Black Shell Media about the work that goes into being an Indie publisher. After introductions were finished, Daniel and Raquel talked about how Black Shell Media went into the role of an Indie publisher. Raquel, who is head of marketing, talked […]
    1 hr 17 min
  • How to Keep the Hype Train on Track
    This week on the cast, I welcomed the owner of Gotaki Gaming Nathan McGreal for a great cast talking about the pros and cons of hype, and how it rose and arguably sunk No Man’s Sky. We started off with talking about Gotaki Gaming and how Nathan and I are of similar opinions about unique […]
    1 hr 19 min
  • The Challenge of Building Brigador
    This week on the cast, James and I welcomed Hugh Monahan from Stellar Jockeys about the work that went into Brigador, and what happens when things don’t work out as planned.   We started with talking about how the original concept of Brigador was developed. Hugh talked about how the lore of the game came […]
    1 hr 8 min
  • The History of Video Games — Platformers and RPG
    This week on the cast, I spoke with the owner of the Game Design Forum Patrick Holleman about his upcoming book and the history of two very big genres. We started with catching up about the state of the Game Industry today and how things have changed for developers. Patrick talked about his study in […]
    1 hr 55 min
  • How Youtube has Changed the Game Industry
    This week on the cast, James and I spoke with writer and Youtuber Stefan Eremia of the channel Compete Nonsense to talk about how Youtube has impacted the Game Industry. We started off with talking about Stefan’s background and how things have changed over the last decade for writers. Stefan talked about the Danish Game […]
    1 hr 37 min

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