Game Wisdom

Game Wisdom

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Game Wisdom episodes

  • Building Buluk with Ninja5
    This week on the cast, we had the pleasure of sitting down with Traevon Taylor who started his own Indie studio Ninja5 to make the game Buluk. We started off with talking about how Traevon began Ninja5 and assembled his team from friends and co-workers. We talked a lot about the Indie experience for new […]
    1 hr 16 min
  • Talking Shop With Space Game Junkie
    This week on the cast, returning guest and owner of Space Game Junkie Brian Rubin stopped by to talk about games, Star Citizen and we got to share some war stories of running ever-growing game sites. It’s been awhile since we had a low key cast, but Brian and I spent the time talking about […]
    1 hr 59 min
  • The Joy of Indie Development with Metanet Software
    This week on the cast, I sat down with co-founder of Metanet Software Mare Sheppard to discuss her company, N++, and what it’s like to have been working in the Indie market for over a decade. We started as we always do with introductions and how Metanet Software was founded. After that, we began a […]
    1 hr 34 min
  • Developing Dicetiny and Creating Games in South Korea
    This week on the cast, Mike Lee of Fakedice joined me to talk about his studio’s upcoming game Dicetiny, as well as the state of the Game Industry in South Korea. We started with talking about how Fakedice got started and a discussion on the current game development scene in South Korea. Even though South […]
    1 hr 19 min
  • Discussing Dark Souls 3
    This week on the cast, it was all about Dark Souls 3, as my friend Alex and I went over as many points on the game as possible in one of the longer casts in awhile. Obviously, this was a spoiler cast, and we jumped right into the game. I don’t need to write a […]
    2 hr 11 min
  • The Challenges of running a Game Studio: Serenity Forge
    This week on the cast, James and I were joined by fan of the site and owner/lead designer of Serenity Forge Z to talk about his studio and the first of several casts exploring the difference of being a game designer and running your own studio. We started off with news of the week, and […]
    1 hr 38 min
  • Overflow Games and Making Cornerstone: The Song of Tyrim
    This week on the cast, I sat down with Jonathan and Sam of Overflow Games to talk about their first Kickstarter completed game Cornerstone  The Song of Tyrim.   We started off with introductions and how Jonathan and Sam got started and came up with the idea of Cornerstone. We talked about the state of […]
    44 min
  • Skyshine’s Bedlam and Overcoming a Poor Launch
    This week on the cast, I sat down with Jeff Johnson of Skyshine Games and Skyshine’s Bedlam to have a fascinating chat about what do you do when your game fails out of the gate and how to fix it. We started off with talking about Jeff’s background before getting to the heart of the […]
    1 hr 15 min
  • Roach Interactive and the Uphill Battle for Mobile Games
    This week on the cast, I spoke with owner of Roach Interactive Rahul Sehgal about his upcoming game Bird of Light, and the walls he ran into with trying to get it released on the mobile market. I introduced a new tagline for the site. We started off with talking about Rahul’s background in game […]
    1 hr 32 min
  • Diversity in Game Design: Avoiding Tokenism with POC
    This week on the cast, I was joined by contributor James Ellerby and his friend Ezekiel Jackson to talk about the issues of diversity in game design when it comes to POC. We started with talking to Ezekiel about his background playing games and the ones he enjoys the most. There wasn’t much news available […]
    1 hr 23 min

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