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Takes so hot that they were recorded late at night after a long day on the GDC floor, and couple whiskeys. Phil, Eric and Chris crew unpack what actually mattered at GDC 2026, and what didn’t.
We discuss:
A sharper critique of industry thinking
Too many taxonomy talks, not enough opinions
Why game talks should behave more like economics seminars
AI’s role on the show floor and conference
Shift from generative art hype to code generation and workflows
Why survey data understates actual usage and masks revealed preferences
AI present but muted, Web3 effectively gone
Novelty hardware, indie creativity, and a clear tech pullback
The collapse of production costs and what replaces them
Near-zero fixed costs leading to infinite content supply
Discovery, marketing, and CAC as the new binding constraints
Why incumbents may strengthen, not weaken
Ad spend and distribution advantages widening the moat
Counterpoint: new channels still create pockets of disruption
Hardware, interfaces, and “convergent evolution”
Why controllers standardized and what that says about optimal design
Failed alternatives and the persistent friction of interaction
By Phillip Black5
77 ratings
Takes so hot that they were recorded late at night after a long day on the GDC floor, and couple whiskeys. Phil, Eric and Chris crew unpack what actually mattered at GDC 2026, and what didn’t.
We discuss:
A sharper critique of industry thinking
Too many taxonomy talks, not enough opinions
Why game talks should behave more like economics seminars
AI’s role on the show floor and conference
Shift from generative art hype to code generation and workflows
Why survey data understates actual usage and masks revealed preferences
AI present but muted, Web3 effectively gone
Novelty hardware, indie creativity, and a clear tech pullback
The collapse of production costs and what replaces them
Near-zero fixed costs leading to infinite content supply
Discovery, marketing, and CAC as the new binding constraints
Why incumbents may strengthen, not weaken
Ad spend and distribution advantages widening the moat
Counterpoint: new channels still create pockets of disruption
Hardware, interfaces, and “convergent evolution”
Why controllers standardized and what that says about optimal design
Failed alternatives and the persistent friction of interaction

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