Game Economist Cast

GEC BONUS EP: What's up at GDC 2026?


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Takes so hot that they were recorded late at night after a long day on the GDC floor, and couple whiskeys. Phil, Eric and Chris crew unpack what actually mattered at GDC 2026, and what didn’t.

We discuss:

  • A sharper critique of industry thinking

    • Too many taxonomy talks, not enough opinions

    • Why game talks should behave more like economics seminars

  • AI’s role on the show floor and conference

    • Shift from generative art hype to code generation and workflows

    • Why survey data understates actual usage and masks revealed preferences

    • AI present but muted, Web3 effectively gone

    • Novelty hardware, indie creativity, and a clear tech pullback

  • The collapse of production costs and what replaces them

    • Near-zero fixed costs leading to infinite content supply

    • Discovery, marketing, and CAC as the new binding constraints

  • Why incumbents may strengthen, not weaken

    • Ad spend and distribution advantages widening the moat

    • Counterpoint: new channels still create pockets of disruption

  • Hardware, interfaces, and “convergent evolution”

    • Why controllers standardized and what that says about optimal design

    • Failed alternatives and the persistent friction of interaction

...more
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Game Economist CastBy Phillip Black

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