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For the next few weeks, we'll be delivering audio versions of some of the best sessions from our recent GI Live: Online event.
This week, our head of games B2B Chris Dring speaks Tomas Sakalauskas from No Brakes Games and Curve's VP of Franchise Publishing Gary Rowe about the smash hit indie title Human Fall Flat.
The discussion explores why the physics-based platformer has such broad appeal, how it reached sales levels rarely achieved by indie games, why the developers continue to produce new content for free, and why there's more overlap betwen Human Fall Flat and PUBG than you might think.
You can also watch the full session on our YouTube channel.
For more news, insight and analysis into the world behind video games, visit www.gamesindustry.biz.
Learn more about your ad choices. Visit megaphone.fm/adchoices
3.4
3939 ratings
For the next few weeks, we'll be delivering audio versions of some of the best sessions from our recent GI Live: Online event.
This week, our head of games B2B Chris Dring speaks Tomas Sakalauskas from No Brakes Games and Curve's VP of Franchise Publishing Gary Rowe about the smash hit indie title Human Fall Flat.
The discussion explores why the physics-based platformer has such broad appeal, how it reached sales levels rarely achieved by indie games, why the developers continue to produce new content for free, and why there's more overlap betwen Human Fall Flat and PUBG than you might think.
You can also watch the full session on our YouTube channel.
For more news, insight and analysis into the world behind video games, visit www.gamesindustry.biz.
Learn more about your ad choices. Visit megaphone.fm/adchoices
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