GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

By Board Games and RPGs interviews and reviews by Paco García JaénLeisureGames
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GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games. episodes

  • The Boardgame Review Room: Dungeon Fighter Fire at Will
    Dungeon Fighter was launched by Cranio Creations to much
    acclaim for being fiendishly difficult and a ton of fun to play. And silly. It’s
    very, very silly.
    This game sees you rolling dice on a strangely shaped board
    in order to determine if you’ve succeeded to attack monsters that inhabit… yes,
    you guessed, dungeons. But the way you roll is dictated by different icons that
    come from decks of cards during the game.
    I tell you, rolling dice onto a surface when you have to
    launch them using your elbow, or your nose, or from under the table… That is
    *not* easy!
    There’s also an expansion called Fire at Will that was
    released recently and we thought we’d have a go and find out how it plays and
    if it adds anything new or worthy to the game.
    In this episode is our verdict!
    Hope you enjoy the show!
    21 min
  • The RPG Interview Room - Terris: Wrought of Copper with Alex Flagg and Logan Boner
    The Mistborn Adventure Game, published by Crafty Games, took the
    world created by Brandon Sanderson and turned it into an excellent game. And I
    mean really, really excellent.
    Now they’ve come out with a new supplement for the game that explores and
    expands on the canon of the world and cities for the world.
    To find out more about this book and what it contains, I spoke to writers
    Alex Flagg and Logan Boner for a while to find out more.
    Hope you enjoy the show!
    46 min
  • The Board Game Review room - Relic Runners from Days of Wonder
    Relic Runners was released at Spiel 2013 by Days of Wonder and I was super
    keen to take a proper look.
    Designed by Matthew Dunstan, Relic Runner puts the players in the roles of
    intrepid treasure hunters who will have to search for treasure and uncover the
    secrets they need to obtain the relics needed to win the game.
    A light game with simple mechanics and great components (you wan see the
    unboxing video here) it’s meant to provide with an entry level game for all the
    family. Quick and fun too!
    Michael, Max and myself put this game to its paces and we had a good game and
    in this episode we tell you all about it!
    Hope u enjoy the show!
    23 min
  • The Boardgame Review Room: Braggart
    Braggart is what happens when Michael goes Christmas shopping. He gets games for
    his friends. In this case for Max, who gleefully and expectantly opened this
    game with tears in his eyes at the thought of what wonderful time we were going
    to have playing this cute looking card game.
    After all Braggart is a very cute looking game and who doesn’t like the idea
    of bragging about the many adventures and mighty deeds you’ve performed in the
    name of fame, fortune and glory?
    And who doesn’t like to mess with your friends and turn their stories into
    hilarious parodies that’ll ridicule them in front of other adventurers?
    Exactly.
    So we sat down and had a go at this game.
    Hope you enjoy the show!
    14 min
  • Podcast Episode–The RPG Room with Paco and Jim
    Once again we’re Jim and I are back ready to talk RPGs to our hearts content
    and, hopefully to your heart’s satisfaction.
    Firstly Jim talks about systems that don’t manage to match the rules and the
    setting. We discuss how to go about choosing a set of rules for your game and
    when it’s more appropriate to create one’s rules and when choosing an existing
    set of rules.
    We talk about my game, Deimonorum and how I’m using the ORE system to get a cinematic
    setting that an reflect how dangerous everything is and make it flexible enough
    so people can decide how much risk to add to their actions. 
    We talk about Wild Talents 2 and The One
    Ring too!
    Another topic we tackle is FATE. I (Paco) am having difficulties getting to
    understand how it’s applied and how it plays with a specific setting, so Jim and
    I discussed how abstraction in rules can be difficult to get to grips with
    sometimes.
    Lastly, Jim decides to have a go at the Marvel RPG game.
    54 min
  • The Boardgame Review Room: Freedom - The Underground Railroad
    Slavery has played a horrific role in the history of many countries for a very,
    very long time. Far from being a thing of the past, slavery is still very
    present in modern day and efforts to eradicate it continue.
    Learning from history is probably the best way to understand where we come
    from and where we’re going. Freedom – The Underground Railroad does exactly
    that. Taking a massive risk, Academy Games has created a game that explores the
    efforts to free slaves.
    The players take on the role of historical Abolitionists who will try to save
    as many slaves a possible between the 1800’s and the Civil War. A careful
    balance between raising funds for the cause and moving the slaves from location
    to location will be the key to save enough slaves and win the game. However
    every time the slaves are moved, the slave catchers will be alerted and will
    capture the slaves to send them back into slavery.
    The game has received a great deal of praise and we were very curious to find
    out how it worked and if it really is as good as it sounds. This is keeping in
    mind that we have a certain Max Murray in our team who doesn’t really like
    cooperative games!
    Hope you enjoy the show!
    17 min
  • The RPG Interview Room: Mindjammer with Sarah Newton
    I have been looking forward to seeing Mindjammer for a long time. The Space
    Opera game that will probably set a new precedent for future sci-fi games is
    finally almost here and I am seriously looking forward to seeing what Sarah
    Newton is going to bless our gaming shelves with.
    I came accross Mindjammer years ago when Sarah Newton published her first
    novel. I read it in a lot less time than I was expecting and it already gave me
    all I needed. Great characters, great technology, believable settings in an
    incredible way… the formula was there.
    I never looked into the first edition of the game, Mindjammer, the only
    reason that the second one was coming and, knowing Sarah, it was bound to be a
    lot better than the first.
    Now that the game is in pre-order, I had to interview the author and
    find out even more about this fantastic setting. But before we talked about
    Mindjammer, we also talked about Monsters & Magic, a new take on the Old School type of
    games that truly and genuinely take the old rules and make something fantastic
    and new with them.
    As you can imagine, she didn’t disappoint!
    1 hr 13 min
  • The Boardgame Interview Room: Mage Company and Hoyuk
    Mage Company, the guys behind Wrong Chemistry and 12 Realms, have now gone to
    Kickstarter to fund their latest game, Hoyuk, a game in which you take on the
    role of a human 10,000 years ago trying to erect a village.
    Although Hoyuk was released in 2006 as a print and play, the game has been
    reworked to be produced as a physical product and bring it onto the table.
    As always, I was very curious about how they’re doing this and what plans
    they have for the game, so I got together with our friends from Mage Company to
    ask them lots of questions about the game, the new features they’ve brought into
    the system, the production values they’re aiming for and a lot more.
    Hope you enjoy the show!
    36 min
  • The Boardgame Review Room: Dominare
    Published in 2012 by AEG,
    Dominare is part of the Tempest series of boardgame that the prolific company
    has released and that includes Mercante and others.
    In Dominare you try to gain control of the city of Tempest by spreading your
    influence through the city and developing a network to control the different
    areas of the city.
    Designed by Jim Pinto and with gorgeous artwork by Andrew Hepworth and Jeff
    Mimmelman, this game is a very promising edition to the series.
    Michael, Cesare and Max sat down at the table and had a first play at this
    game.
    Considering they like deep games with tons of options that make you think
    time and time again, will this game satisfy the intellectual demand of our
    intrepid players?
    Let’s find out!
    25 min
  • The Board Room Episode three
    Doctor Reddy, Paco and Kara mingle a bit to bring you some reviews and conversation on the world of boardgaming.00:00:00 Introduction00:03:30 What games have Paco and Dr Mike been playing including Ghost Blitz and Duko00:06:15 What Paco and Dr Mike got for Christmas including Ligretto, Lego
    Heroica and Pandemic and a chance to win Dungeon Roll00:16:28 UK Games Expo Guests and Workshops including Chris Barry and and a chance to win some Red Dwarf paraphernalia, and X-Wing discussion00:30:10 What games have we been playing (again) including Firefly: the boardgame, Council of Verona, Cornish Smuggler, Fleet, Pandante, Aquarius and Lego Heroica00:47:09 Our hopes for 2014, including:Firefly: the RPG, Salute, UK Games Expo, Emperor's New Clothes, You are the Hero: the history of Fighting Fantasy books, Torn Armour, Cthulhu Wars, 3D printers00:50:30 X-Wing speculation, includingQuick Snitch, Counters the Board Game Cafe00:57:57 Torn Armour update00:59:12 Discussion with Kara about the Leisure Games Game Redesign Competition of Wilderness01:09:01 What Kara has been playing, including:Ivor, Cheaty Mages01:11:06 Round up of Essen and hopes for UK Games Expo01:14:45 What Dr Mike has been playing, including Cha Cha Chicken and Hanabi, and some more Essen discussion01:22:55 X-Wing tournament woes, including the short-lived World Hall of Fame01:31:59 X-Wing vs Attack Wing, including a comparison of Coup vs Maskerade01:43:25 X-Wing Tournament update01:49:25 Goodbye from Kara, Paco and Dr Mike
    1 hr 52 min

About GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

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We cover, mostly, Asian and Indie boardgames and roleplaying games. We do interviews, reviews and publishing advice with some of the best people in the industry.