GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

By Board Games and RPGs interviews and reviews by Paco García JaénLeisureGames
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GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games. episodes

  • The Boardgame Interview Room: 12 Realms with Alexander Argyropoulos
    Recently we reviewed 12 Realms in the Boardgame Review room and somehow we
    managed to dislike it.
    A combination of expectations not being met, mechanics we didn’t like, length
    of time we didn’t expect… It didn’t sit down well with us.
    And yet a lot of people love it, so we thought we might have got it wrong
    somehow.
    That and we really like Mage Company. We like Wrong Chemistry and we like the
    owners. They are good guys.
    So we couldn’t just give the game a bad review and not ask what was going and
    what did the originators of the game made of our review. Rather than doing it
    for our own benefit, we invited Alexander to come to the podcast and have an
    interview to discuss the reasons why we didn’t like the game. And he agreed!
    Hope you enjoy this interview, and I will say from the offset that Alexander
    was absolutely fantastic. Can’t thank him enough!
    36 min
  • The Boardgame Interview Room: UK Games Expo Organisers
    The UK Games Expo has become the flagship of gaming conventions in
    the UK. From its unassuming beginnings less than a decade ago, it is quickly
    turning into the perfect mix of GenCon and Spiel at a smaller scale but just as
    fun and well organised.
    Since I’m the one organising the panels, you’d be forgiven for thinking I am
    biased, I am; so I thought it’d be a good idea to interview the two main men
    behind the whole thing, Richard Denning and Tony Hyams so you can actually find
    out for yourselves why this convention is so damn cool: Because it’s organised
    by seriously good people and that comes across.
    So, without further ado, please make yourselves comfortable for this
    interview and get your suitcases ready because I am hoping to see you all (or as
    many as possible) at the Expo.
    Hope you enjoy the show!
    50 min
  • The Boardgame Review Room: Lewis & Clarke
    This podcast episode is a good one. Mainly because the game is a very, very
    good one. Seriously good.
    Lewis & Clark is the product of French designer Cedrick Chaboussit, who
    presented the game to Ludonaute and they didn’t waste a second in getting the game
    out there.
    With lovely artwork, terrific components and a gameplay to die for, this game
    was a hit in every single front.
    But you’ll have to listen to the podcast to find out why we liked it so
    much!
    It’ll be worth it, I promise!
    25 min
  • The Boardgame Review Room–The Agents
    This card game was funded in Kickstarter with a pretty terrific amount of
    success in 2013 and it quickly became obvious that expansions were indeed a good
    idea.
    So quickly in fact, that Saar Shai, the designer behind the game decided to
    design expansions and create another Kickstarter that is also currently funding and it’s also being
    *very* successful.
    But why? What does this game have that is getting people to want to pay for
    expansions and make them like it so much?
    The excellent artwork and quirky production values might have something to do
    with it. For example the cards are made of plastic and not cardboard and is a
    game that fits very nicely in a small bag but has enough replayability and depth
    to stop it from being a light game.
    However, how does a first play of this game go? Is it enjoyable and easy to
    grasp?
    That’s what we’re going to find out in this podcast!
    Hope you enjoy the show!
    22 min
  • The Boardgame Review Room: 12 Realms
    Mage Company released 12 Realms in Kickstarter and the game was sold at Spiel
    2013 with all the extras that were obtained during the crowd-funding
    campaign.
    We also did the unboxing video of this game to give our viewers a precise
    idea of the components of the game and miniatures and can be seen here.
    Now we’ve sat down around the table and played the game for the first time.
    And without going into details I’ll tell you it didn’t go down as we wanted.
    Bring a first time play we can’t say we got everything right and our opinions
    and impressions of the game are just indicative of the sort of issues you might
    find on a first time play. We don’t hold our punches, though and it’s fair to
    say we weren’t impressed with the game.
    We’re hoping to soon have the publisher in the podcast for an interview so we
    can talk about the things we didn’t like about the game and what we might have
    missed.
    Meanwhile, hope you enjoy the show!
    22 min
  • The Boardgame Interview Room: Frankenstein's Bodies with Andrew Harman
    Frankenstein is one of the most lovable “monsters” of literature. The nature
    of its genesis, the helplessness, the unfairness of the time and situation… It’s
    a truly sad and tragic story.
    To say that movies, plays, paintings, sculptures and pretty much any art
    expression you can think of has been used to illustrate and otherwise express
    what this novel conveys. And that includes games.
    Latest is Frankenstein’s Bodies, a work by writer and gamer Andrew Harman
    based on the rather excellent roleplaying game by Iain Lowson, Dark Harvest: The
    Legacy of Frankenstein.
    In this game, you take the role of a promising young doctor and scientist
    who’s following on the steps of Dr Frankenstein and has to put a body together
    in order to create the most perfect body you can with the parts available and
    compete for the Dr’s affections.
    With a quick and fun gameplay, this game fits the mould very well and now
    it’s in Kickstarter to raise funds to get a proper production.
    Here’s my interview with designer and artist Andrew Harman and tons of
    stories about Frankenstein's Bodies.
    Hope you enjoy the show!
    37 min
  • The RPG Room: Get out of my hobby!
    Our hobby has a nasty side sometimes and when it shows its ugly face it is very
    difficult to roll high enough to save for the trolls. And some trolls don’t go
    away even if you pour acid or burn them to the ground.
    That’s what happened recently with a Kickstarter project from Daring Entertainment.
    The company released a project to fund a FATE based super hero game and some
    people took it to heart that they didn’t release the game on a “Pay What You
    Want” basis as well as having to deal with a well known con-man called Josh
    Hoopes.
    Things got ugly and when they were on the brink of funding, the project was
    cancelled.
    Well… if you’re one of the trolls who influenced this decision, this podcast
    episode is dedicated to you!
    If you’re not one of those, I think you’ll find the episode entertaining!
    51 min
  • The Boardgame Review Room: Dig Mars
    Dig Mars is a quick to play game we found at Spiel 2013.
    In this game players must turn tiles to reveal value and gather fortunes that
    will allow them to win the game. A simple gameplay that promises to make it a
    good game for beginners, the box’ contents have an average production that,
    although doesn’t blow away, it does what is supposed to and does it well.
    But is the game any good?
    Michael and Max had a first play of this game to find out!
    Hope you enjoy the show!
    17 min
  • The RPG Interview Room - Legendary games with Rachel Venture and Jason Nelson
    Legendary
    Games has been creating Pathfinder material for a while now and they do indeed know
    what they’re doing. Our very own Endzeitgeist has written numerous reviews of their products
    and more often than not he’s very complimentary, which is a good sing
    indeed!
    It seems that now they’re setting themselves up for something bigger and
    better than anything they’ve done before and for that they’re in
    Kickstarter.
    They have teamed up with Rogue Genius Games, Kobold Press and Dreamscarred Press to create an amazing looking compendium of
    books to expand on the Pathfinder Mythic rules. Three books, no less.
    I had the pleasure of interviewing Rachel Ventura and Jason Nelson and got to
    ask them a lot of questions about the project, their company, their future and a
    lot more.
    Hope you enjoy the show!
    40 min
  • The Boardgame Review Room: Quantum
    Quantum is fantastic. Let me say that from the start.
    I saw this game at Spiel 2013 and spoke to the minds behind Funforge to find
    out about the game and I was sold pretty much right away. It looked gorgeous,
    people seemed to be having a great time playing it and it was quick and easy to
    play.
    What’s not to like, right?
    Well, I didn’t really know what wasn’t to like because I hadn’t played it,
    but now I have, which is what this podcast is all about, so we can tell you
    about it.
    Although it’s not without its problems, this game delivers big time and you
    might (as in should) want to consider getting a copy!
    Hope you enjoy the episode!
    24 min

About GMS Magazine Podcast - RPGs, Board Games reviews, interviews, advice. Mostly Asian and Indie games.

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We cover, mostly, Asian and Indie boardgames and roleplaying games. We do interviews, reviews and publishing advice with some of the best people in the industry.