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Cascius and June have a talk about the best plan for Jude and for James. Meanwhile, Flint and Beck try to grasp what they are truly up against, and they don't like what they find.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Lurking” by Ronnie Palmieri
“Dirt Rhodes” and “Anxiety” by Kevin MacLeod (incompetech.com)
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
The fourth interlude begins! The gang turns their attention backward to their very first mystery. They return to Jude Keaton to ask him a few questions about his strange behavior. When all signs point to James, all eyes point to June. Tensions rise.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Lurking” by Ronnie Palmieri
“Dirt Rhodes”, “Thinking Music”, “On the Ground”, “Anxiety” by Kevin MacLeod (incompetech.com)
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
The Good Neighbors are in their element. Beck is in a duel with an anti-magic fighter. June is making friends with the monster. Cascius masquerades as the CIA, and one of Flint's old demons is ready to talk.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Battle Wizard” by Ronnie Palmieri
“Dirt Rhodes”, “Thinking Music”, “On the Ground”, “Anxiety” by Kevin MacLeod (incompetech.com)
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
The Good Neighbors are so close to their quarry, but the Bureau is right behind them. Cascius takes a gamble, and things spiral out of control from there. Agents move to action. The monster reveals itself. It’s time to move.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Battle Wizard” and “Lurking” by Ronnie Palmieri
“Dirt Rhodes” and “Thinking Music” by Kevin MacLeod (incompetech.com)
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
The Good Neighbors finally catch the trail of the monster aboard the train - a rainbow-colored slime it seems to leave behind under specific circumstances. The gang continues to avoid the prying eyes of the Bureau, but also miss out on some surprise opportunities for a little romance.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Thinking Music” by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
The Good Neighbors put together a plan to both capture the monster AND avoid the Bureau at the same time. They separate, attempting to tackle multiple objectives at once. To get things started, they ingratiate themselves with the train staff and disable the Bureau’s most useful tool. In doing so, they can’t help but draw attention to themselves.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Thinking Music”, “On The Ground” by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
The Good Neighbors have got a plan, and to work it, they require a little bit more criminal activity than usual. The gang has some tension building as their collective inability to delve into each other's secrets has led to some trust issues. Putting them aside to deal with immediate problems, they catch a lead on where the monster and the Bureau are heading.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Thinking Music”, “On The Ground”, “Dirt Rhodes” by Kevin MacLeod (incompetech.com)
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
A new player is on the board in Constance. With their eyes on Dr. Garcia, the Good Neighbors have to maintain discretion, which has historically not been their strong suit.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Background Music: “Thinking Music”, “On The Ground”, “Dirt Rhodes” by Kevin MacLeod (incompetech.com)
Art by Anna Collins
Production by Bristol Pod Works - Make your podcast dreams come true at https://www.bristolpodworks.com
CW: gore, gunshots, death
The interlude continues! Meet star quarterback and coolest-kid-in-school, Flint O'Hare, living his glory days. See the moment his life fell apart and only go downhill from there. Follow Beck Toohey's lonely journey for companionship before she joins the Bulwark. Unable to let a mystery go, her plucky stick-to-itiveness and lack of connections make her the perfect candidate for joining a cult.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Art by Anna Collins
The third interlude begins far in the past! June and the South Swamp Devils attempt to make sense of the strange happenings in Constance. When something supernatural attacks one of their own, they try to dish out some street justice. Cascius, on the last legs of Antiques Horrorshow, finally meets Gert. The one time something truly weird comes onto the show and Cascius can’t believe his eyes.
Intro/Outro Music: “Eyes in the Bayou” by Ronnie Palmieri
Art by Anna Collins
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