How to Write Standout
Drum Beats.
Free PDF Tutorial
includes multitrack MIDI file
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Intro.
A standout drum beat can make or break a song. Want proof? Listen to the new Aphex Twin single “Blackbox Life Recorder 21f”.
He’s actually reversed the roles of the instruments in this song, as the melody, chords and bass step into the background while the drums take centre stage. In other words, if this song was played by a live band, the spotlight would be exclusively on the drummer. Drummers rejoice!
So, what makes the drums deserving of the spotlight? Well, compared to the “regular” beats you hear in most songs nowadays, Aphex Twin has added a whopping 5 standout features to his drum beat.
Each standout feature elevates Aphex Twin's drums to the next level, and in this tutorial you’ll learn all 5 levels of that standout-ness. But, these levels are totally independent (they’re not accumulative), so you can use only the levels that your song requires.
And remember, if you use all 5 levels, your drums will demand the spotlight too, so your other instruments will have to step back. If they don’t, you’ll have a fight on your hands, and no producer wants an instrument fight, not in your DAW at least.
Right, click the link below and subscribe to learn how to make your drums worthy of the spotlight. But first… Tea!
Level 1. Off-Beat
Before we can elevate a regular drum beat, we need that regular beat to start from. So, create a 4-bar loop on your drum track, with the grid on 1/8 notes and your tempo at 134 BPM.
Now, throw in a kick on beat 1 in every bar. Then, draw in a standard 1/8 note pattern on the closed hi-hats, and lower the velocity of every off-beat hit, so it doesn’t sound rigid. Lastly, add a regular backbeat snare to each bar, which is on beat 2 and beat 4.
Right, so arguably the easiest way to make your drums stand out, is by disrupting that regular backbeat snare. This is because snare hits punch through your music (and the mix), so to the average listener, the snare is the most noticeable element of the drums. Mess with the backbeat snare, and you’ll instantly get people’s attention!
So, move one of your backbeat snare hits on beat 4 over to beat 4+. This accenting of the off-beat is called syncopation.
Drum beat with one syncopated snare hit (highlighted)
Level 2. Cross-Stick
We’re still on the snare for level 2, but instead of moving hits, we’re adding hits. And not just more snare hits, we’re gonna add cross-stick (or side-stick) snare hits.
What on earth is a cross-stick snare hit? It’s when the drummer lays the drumstick on the snare drum with the end of the stick going over the side of the drum (i.e. the rim). The drummer then plays the snare by lifting that end of the stick up like a lever and hitting it back down on the rim, all while the other end of the stick stays on the head of the drum. This cross-stick snare technique creates a sound that’s similar to hitting a wood block (but with a little rattle added, from the snares), and while it may be common in genres like jazz, it’s rare in most popular music genres.
What makes this even more unique is the fact that Aphex Twin uses both regular snare hits and cross-stick snare hits in the same beat. Usually when you hear a cross-stick snare in a beat, you won’t also hear a regular snare. The reason for that is because the drummer has to change their grip to play these two techniques.
Aphex Twin plays the cross-stick snare on every beat 2+. You can play it wherever you want though, as long as it’s syncopated, otherwise it won’t stand out.
Drum beat with syncopated cross-stick snare hits (highlighted)
Level 3. Toms
Now, change your grid to 1/16 notes, as things are about to get even spicier. Level 3 is not just about adding 1/16 note syncopation (which stands out even more than 1/8 note syncopation), it’s also about adding more drums. Yes, it’s time for toms!
Toms are usually only used in drum fills*. It’s exceptionally rare to hear any toms in a drum beat, but that’s exactly where you’re about to put them.
So, at the end of bar 2 and bar 4, add a few syncopated toms. You don’t want too many, otherwise you’ll end up making it sound like a fill. And be sure to play at least one tom on a syncopated 1/16 note, like beat 4a (see last note in bar 2 below).
Drum beat with syncopated toms (highlighted)
*Visit Drums if you want to learn about the function of each element of a drum kit, as well as getting your hands on all our essential hacks for better beats and fills.
Level 4. Triplets
Just when you thought it couldn’t get any more syncopated…
Change your grid to 1/16 triplets. Spicy!!
Aphex Twin uses maximum level syncopation here, by adding a couple 1/16 triplet kicks. These kicks will make it sound like your drummer is a bit drunk though, so don’t add any more than two of them.
You can add them wherever you want, but definitely play the 1/16 triplet just before beat 4. This specific kick was pioneered by the OG hip-hop producers back in the day, and it’s ridiculously tasty!
Aphex Twin adds his 1/16 triplet kicks in bar 3, but you can put them in any bar.
Final drum beat with 1/16 triplet kicks (highlighted)
Level 5. Journey
As the melody, chords and bass are acting as a mere backdrop to the drums, Aphex Twin doesn’t rely on them to create the song’s musical journey. Instead, he uses different degrees of energy to design a captivating adventure from start to finish. And, most impressively, he builds this energetic journey using mainly the drums.
To increase and decrease the energy of his drums (which in turn differentiates the sections in his song), he re-visits the 4 levels above, but adds more to some levels. For example, to maximise the intensity, he adds more and more syncopated snares. The result is a drum frenzy of energy, which elevates the journey to its climax.
On the opposite extreme, you could stop the drums somewhere, like Aphex Twin does about halfway through his song. This brings the energy all the way down.
Level 6. Cymbals
At this point you may be feeling like you’re on a roll, and hey, why not make the hi-hats standout too, as they’re still playing boring 1/8 notes! This is where my chocolate rule comes in. If you haven’t heard me teaching my chocolate rule before, here’s the concept in a nutshell: too much of a good thing can be a bad thing!
After adding a whopping 5 standout features to your beat, that regular 1/8 note pattern on your hats is literally the only thing that isn’t unusual. As a result, it acts as an anchor for your listeners to hold on to. So, think twice before messing with it.
Having said that, in typical Aphex Twin fashion, he does briefly feed us a little too much chocolate (by adding complexity to his cymbal pattern), but it’s so brief that we digest it quickly and recover. Other than that though, he keeps the cymbal patterns simple throughout the song. And while those patterns do change in different sections (as part of the energetic journey), they remain the beat’s anchor.
Make Music You LOVE.
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