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Malakai’s vacation in Akuba is extended once more as he undertakes the task of learning the Akuban language. After which he pays a visit to Roxsis
Malakai travels abroad in search of answers regarding Falstaffs staff and tomb. Though he gets waylaid for a lot longer than he bargained for when going to speak with a wise and ancient being.
Malakai dives deep into his research aboard the wizard airship and finds out some rather interesting things along the way.
As Van and Malakai further their plans both run into strange distractions along the way, one of a rather dangerous sort and magical in nature, the other a much more human matter. Though in the end both manage to get back on track to some extent.
Van and Malakai start to put their plan into action, getting everything ready to house the demon they are after. Along the way they make some new friends and encounter an old one they have not seen in a long while.
Van is haunted by the idea of having left souls behind in the plane of shadow, so he embarks on a journey of both mind and spirit to help remedy the situations however he can, so that the poor souls might not be forgotten and could still return to Felumbra.
Malakai wishes to expand his library, but things take a strange turn of events as he instead finds himself on an adventure in a completely new environment.
Malakai starts to properly settle into life at Bon’Theris, making connections, purchasing property and other such matters, all while trying to keep up his good reputation and not let slip some of the less savory things he might have done back in Eridon.
Van and Malakai flee the aftermath of the battle, grabbing whatever they can and attempting to make their way for greener pastures.
The party gathers themselves in Shirebrook after Malakai’s close encounter with the shadow dragons and decide where to go next. Thornwood looks lost and they decide instead to head to the next town over and so the battle of Misty Rapids begins.
From the publisher's feed
The first grand campaign in the Arcadia saga, this story of 4 unlikely heroes sets off a chain of events that spans many campaigns and years.
Played in 2nd edition AD&D with strong…