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Malakai does his best to manage Shirebrook while also looking into the disappearance of his two friends, in the turning to a very unlikely and sinister ally.
The party head off to Newfort to answer the Counts summons, they make their case and eventually things seem to settle down a bit between them and the Count. The party heads back to Shirebrook to make the final plans for Jeeves’ retirement, but one morning Malakai wakes up to something he did not expect to happen.
The party are recovering from their misadventures and plan to head to Tassel for Jeeves’ sake, but along the way interesting developments in Shirebrook catch their attention and at long last Malakai confronts the man he has been chasing since the very beginning.
The party is resting up in Redport enjoying themselves, but not all goes according to plan. Malakai is accosted in the streets and after one thing leads to another the party find themselves in a very tight spot and must escape the city as quickly as they can.
The party come upon a ruined tower filled with Gryphons, after a lot of back and forth on the ethics of killing such majestic creatures they resolve to devise a plan which would allow them to loot the ruined tower without having to engage in all out combat with the beasts.
The party takes their leave of Shirebrook once more, but also manage to convince Tyrus to do what is best for the town and to flee as well.
The party finally makes it home though it seems that Tyrus Bellows has caused a bit of a commotion by taking justice into his own hands. As Van and Kain try to keep the party on track Malakai finds himself being drawn more and more into the local politicking and power struggles.
The party runs into trouble of all shapes and sizes while out exploring nearby woods and caves, some events going in their favor, others less so.
The party’s investigation leads them to covertly breaking into a city and later an encounter with a rather powerful being.
From the publisher's feed
The first grand campaign in the Arcadia saga, this story of 4 unlikely heroes sets off a chain of events that spans many campaigns and years.
Played in 2nd edition AD&D with strong…