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The party now reunited attempts to figure out what exactly is going on with all these different portals, demons, shadow dragons and if Malkis is truly somehow involved in all of this.
The situation is looking dicey for Van and Mother Ellyse, Van resorts to any and all methods he can to muster up some clerical power. In the meantime Georg and Malakai are doing their best to make it on time to the survivors.
A dire battle takes place upon the stones of the Great Pyramid, which truly does seem to be a place of divine connection.
Van and Kain lead their group of survivors on a perilous journey across this shadowy version of Arcadia, hopefully closer and closer to the Great Pyramid of Heatstroke.
After discovering unspeakable horrors in the Shadow Mountains Van and Mother Ellyse eventually come to the conclusion that their best chance is to make for the holiest place in this strange shadow of the world they find themselves in.
Van and Kain find themselves in a strange yet familiar looking world of black, white and gray, with many unknown dangers lurking around every corner they try their best to keep everyone alive and together.
The last preparations are being made, the hour draws near its time for The Baron of Misty Rapids and the Arch Wizard of Shirebrook to face their mighty foe in hopes of unlocking the path leading to the Demi-Plane of Shadow.
Through a rather strange set of circumstances Georg and Malakai need to alter their plans and find a new dragon slayer for their goal of clearing the mines.
Georg, Malakai & Tyrus plan an expedition far into the Hidden Valley in search of answers and come across one of Georg’s old friends.
Malakai is rather suddenly visited in Aldric’s tower by none other than Lord Georg Grimgeist, "The Wraith of the Tetherwilds" who is here upon the formers request for help. Together they come up with some plans and ideas, though tensions rise when Tyrus Bellows returns to Shirebrook.
From the publisher's feed
The first grand campaign in the Arcadia saga, this story of 4 unlikely heroes sets off a chain of events that spans many campaigns and years.
Played in 2nd edition AD&D with strong…