Hook and Chance

Hook and Chance

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Hook and Chance episodes

  • Increasing RPG Immersion ft. David Adams
    David Adams joins us! He laser beams his many amazing thoughts on party immersion into this episode. We talk about drawing yourself into party members characters, using catchphrases, honoring the tone at the table, and, of course, more. David has created lots of great content, so find him on twitter @level2npc, and find links to his work there or at our website.
    42 min
  • Amazing Characters from Compelling Backstories
    Character backgrounds can be long, confusing, random, restrictive, or overly world shattering. Or, they can be clear, badass, and help you play an amazing game! We provide a structure for your glorious character concept that can do just that. It covers story beats, personality, wants and needs, and how to quickly get your vision across to your party.
    34 min
  • Backstories from Backgrounds
    Backstories are a troublesome foe. What is too much, what's to little? Character backstories done well inform about everything that means anything to the character themselves. At the worst they can be a boat anchor of lore that is never used and muddy the experience. Also, why do they never seem to match the background that was picked?
    40 min
  • Thieves' Cant - or Can They?
    In this episode, we discuss the problems with this ability and seek to solve it with a simple system. We do this by providing a system that allows rogue players to use Thieves' Cant in a way that isn't intrusive, doesn't require extensive study and can be done while still speaking secretively at the table.
    21 min
  • The Satisfaction of Roguish Tales
    We look at three historical figures that embody different visions of what a rogue could be, discussing what the best parts of these tales are that we can portray in an amazing character. Don't put them all in the same character, though, or you'll end up with Max "Mad Dog" Mcpuncher, the master of invisible crime wars.
    41 min
  • The Trouble with Roguish Traits
    We run through some of the most dangerous and commonly used personality traits of rogues, like "I work alone", and propose ways to mold them into things that work in D&D. What if your job is actually spying on the party? Then you're still working alone, ya sneaky weasel.
    34 min
  • Demystifying Dungeon Masters III ft. Erik Frankhouse

    Now you may have figured out game preparation, but now you need to actually play it. Now your preparation for your best D&D session will be tested, but you need not do it alone. With the advice of expert Dungeon Master Erik Frankhouse, host of Erik Frankhouse Presents, cartographer and game designer, you can boil down the immensely challenging task of DMing into something not just do-able, but easily doable.

    You can find Eriks work here: https://erikfrankhousepresents.myportfolio.com/projects

    His Patreon here: www.patreon.com/ErikFrankhousePresents

    And his podcast here: https://anchor.fm/efp

    36 min
  • Demystifying Dungeon Masters I

    There are so many more resources than this for new Dungeon Masters, but here’s a direction or two that we’ve enjoyed.

    DND beyond new player guide

    Geek and Sundry DM Tips

    Sly Flourish

    35 min

About Hook and Chance

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Hook & Chance is a Dungeons and Dragons advice and game enrichment podcast for players and Dungeon Masters full of entertaining ideas for incredible games!