
Sign up to save your podcasts
Or


Under a pale moon, two party members slip through ice-cracked corridors to uncover a hidden runed alcove, its secrets long buried in frost. Meanwhile, the remainder of the group parley with the Jarl in the throne hall, exchanging offers of peace and veiled threats in the silent chill.
A field of geysers holds the cracked shells of massive Pyreworms and the obelisks etched with dimming runes warn that its magic won’t last long.
The party uncovers ancient secrets from a mysterious black obelisk, revealing tales of the Reign of the Dragon Kings. Granted an audience with the tribal chieftain, they witness his final farewell as he embarks on his last walk into the horizon. His son, Kamilu, now stands at a crossroads—torn between doubt and duty as the weight of leadership settles on his shoulders.
As the centaur prince asks a sea elf father for his daughter's hand, tensions rise at the sacred lands. Mahvet invades the hallowed grove—only to be met with steel and spellfire. Meanwhile, the light of the Obelisks calls primordial beings.
As spells crackle and hooves thunder, a cloaked figure watches from the shadows—revealed to be a changeling whose keen eyes identify a disguised genasi among the spectators.
A cryptic and hungry messenger shares unsettling truths. Mahvet uncovers pieces of his past, and the party faces a difficult decision where loyalties are tested and not all answers are clear.
The party wrestles with a friend’s emerging disease even as they accompany a pilgrim giant on his mission. An inscrutable elf appears with half-answered riddles and a compass that seems to quiver toward unseen forces. Together they stand before the Black Obelisk’s weathered runes—fragments of an ancient chronicle hint of the First Era.
The party interrogates an ally, digging deep to expose their greatest secret before the Five Finger Council. They then emerge atop Frostheart and traverse the arctic surface, avoiding perils and undertaking a pilgrimage to Orenchelly’s Black Obelisk—until they are ambushed by ravenous beasts.
As paranoia grips the party, Oluja unleashes a "zone of truth" spell on Eddie, plunging them into a vortex of half-truths and veiled intentions. Can they decipher Eddie's cryptic answers, or will mistrust tear the group apart?
Explosive Sea Elf terrorists armed with alchemical vests and fireball wands storm the Frostheart council! Demanding radical change, they thrust the party into a high-octane showdown where every moment crackles with tension—negotiate for peace or dive into combat chaos!
From the publisher's feed
Welcome to House Common Blood, an exciting 5th Edition Dungeons and Dragons podcast! Join us on a thrilling Homebrew Adventure as we weave a collaborative story during gameplay. Whether you're a…
In Campaign One, spanning two gripping seasons, our party ventures into the heart of the bustling harbor city, Drogue Port. A dark underbelly thrives within its streets and alleys, where blood mingles with the allure of forbidden fantasy drugs. The city is plagued by the sinister Jade Hand, a shapeshifting kingpin, and the gangs under its control. Will our heroes rise to the challenge and save the harbor from its imminent doom, or will they succumb to its treacherous depths?
Prepare for Campaign Two, where we introduce two new players into our fold. Set in a world on the brink of an all-consuming war, our party finds themselves condemned to death, earning the chilling moniker 'The Hangmen'. In a desperate bid for survival, they are thrust into clandestine missions by the nation of Juulriono. Labeled as expendable pawns, their actions will shape the fate of humanity. Can they fulfill their covert tasks and turn the tide against the elven forces, the last hope for humanity's survival as the world hurtles toward its end?
Join us on this thrilling podcast journey, where each campaign is a new adventure, and our characters evolve with every step. Get ready for epic quests, unexpected twists, and unforgettable moments. Tune in and immerse yourself in the gripping tales of heroism, treachery, and the ultimate struggle for survival.