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Threat assessment doesn’t just occur during the game—it can occur the game even begins! When your opponents flip over their commanders, it reveals a ton of info about their strategy and card choices, which allows you to gauge how threatening they are. This week, Joey, Dana, and Matt run through a bunch of hypothetical games to evaluate which commanders present the biggest threats to each other, and how to strategize around public enemy number one.
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Some commanders were created for a specific strategy - tokens, control, combat - but as it turns out, once you start tuning them up, they reveal a completely different strategical direction that was probably never intended by the designers. This week, Joey, Matt, and Dana dig deep into commanders whose abilities have some unintended consequences, both to help tune those commanders up and to help recognize when a commander might be going in a direction you never saw coming.
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Boros is the least popular color combo in Commander, and many regard it as being the weakest color pair because it can't ramp or draw cards. However, nothing is that simple, and many of those old arguments just don't seem to hold up anymore. This week the cast digs back into the "Boros Problem" to examine what's really going on with red-white; what the colors actually need, what solutions we've already received, and what players should look for in the future when evaluating the Boros Legion.
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Once upon a time, Magic released a fairy tale set! Time to adventure through the kingdoms to find the best new cards for EDH!
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The new Brawl preconstructed decks have brought with them a powerful suite of new commanders. This week the cast talks about some easy ways to upgrade those 60-card decks into fully-fledged Commander decks, as well as their thoughts about the product as a whole. It's not just any debate - it's a Brawl!
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From the publisher's feed
I'm Joey! A Magic: the Gathering YouTuber analyzing the Commander/EDH format to see how we can become better players and how games make us better people.
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