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Game Designer Jonathan Blow stops by to discuss the process behind making the critically-acclaimed games Braid and The Witness. He also gives his thoughts on VR and shares some of the games that inspire him.
By Team Coco & Sonja Reid, Aaron Bleyaert4.5
235235 ratings
Game Designer Jonathan Blow stops by to discuss the process behind making the critically-acclaimed games Braid and The Witness. He also gives his thoughts on VR and shares some of the games that inspire him.

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