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John, Ron, and Jason talk about all the cool Starfinder 2nd Edition news that was announced at PaizoCon this past weekend!
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Our heroes crash a “Cultist PTA” meeting and run afoul of a vampiric academic!
In episode 115 of Game Design Unboxed: Inspiration to Publication we talk with game designer and co-founder of Lost Boy Entertainment, Cameron Ring, covering everything from the value of short form video and social media marketing in the tabletop industry, to the importance of making games you find fun.
Danielle and Cameron talk about Lost Boy Entertainment’s roots as a family business, leaning into the inspiration of classic game mechanics to develop something new, having fun with wacky game themes (Piles! makes laundry fun!), teaching playtesters gaming vocabulary, and bribing your friends and family with food and drinks to test your games.
Cameron Ring – Guest
Danielle Reynolds – Host
The Essence20 roleplaying system turned 3 years old this year (technically). Ryan tells Charles about the wild early days of how the system came to be.
Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and other amazing 80s-inspired out at Wordburglar.com.
Although the host works for Renegade Game Studios, this podcast and the network that hosts it are not affiliated with Renegade Game Studios.
John, Ron, and Jason give an overview of Paizo’s latest release for Starfinder 2nd Edition – the Galaxy Guide!
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
The Starfinder 2e drought is over, Alex and James have new content to cover! They share their thoughts on the mechanic and technomancer classes from the Tech Class Playtest.
Our heroes safely subdue a grossly mutated Spike and bring the squox and her kits back to their home.
In episode 114 of Game Design Unboxed: Inspiration to Publication we talk with Ace Ellett, half of Bluefish Games – the company he and his wife Anna founded as a result of their love for escape rooms and puzzles.
Danielle and Ace talk about what went into the fictional world of Hincksville and the character Bluefish created as a mechanism to drive their puzzle/mystery series. They discuss how to playtest escape room games, the art of hiding clues in plain sight, the importance of including a balance of different puzzles to keep everyone playing entertained, how to choose materials wisely (and cost effectively), and what makes the perfect “at-home puzzle experience”.
The Case of the Curiously Correct Blueprints is an audiobook mystery, so they also talk about the different challenges to consider that were different when compared to designing a “standard” escape puzzle – although, there are no rules when it comes to escape rooms!
Ace Ellett – Guest
Danielle Reynolds – Host
Ryan is joined by new Upshift cohost Charles Cushman in an episode intended to establish his credentials, but quickly turns into two hours of fond memories of and accomplishments within G.I.JOE from the last 25 years.
Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and other amazing 80s-inspired out at Wordburglar.com.
Although the host works for Renegade Game Studios, this podcast and the network that hosts it are not affiliated with Renegade Game Studios.
John and Jason talk about the new Mechanic and Technomancer classes for Starfinder 2e that were released this week for the Tech Class Playtest!
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