Know Direction Network

Know Direction Network

By Know Direction Network
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Know Direction Network episodes

  • Game Design Unboxed 110: Season 5 Recap

    In episode 110 of Game Design Unboxed: Inspiration to Publication, your friendly neighborhood editor, Amanda Rivera, takes over as host once again as we recap the fifth season and catch up with Danielle! They talk about this season’s guests, their games, and reflect on some of the amazing advice they shared for new and aspiring game designers.

    Danielle talks about her upcoming games, the many prototypes she is working on, several exciting nominations, awards, and special guest appearances – oh my!

    Listen Now! (mp3)

    Other interesting highlights from the season five recap:

    • Games as inclusive, accessible, approachable, and engaging experiences!
    • Where IS the best place to display an oversized convention special guest sign with your name on it?
    • Tabletop Gaymers 10 Year Anniversary!
    • Danielle’s new blog “Missing Pieces” for the Tabletop Game Designers Association.
    • And, a Greek mythology lesson from Danielle!
    • Featuring:

      Danielle Reynolds – Guest

      Amanda Rivera – Guest Host

      1 hr 7 min
    • Game Design Unboxed 109: Survivor: The Tribe Has Spoken

      In episode 109 of Game Design Unboxed: Inspiration to Publication we talk with Ian Clayman about collaborating with the game design team at Exploding Kittens – and an awesome surprise guest – to create a new game based on the longest running reality TV show, Survivor.

      Ian dives into his unique approach for working on this well-known IP, the Exploding Kittens game development process, and how he got his foot in the game industry door by networking and snagging an internship at Exploding Kittens.

      Survey says, both show super fans and Exploding Kittens enthusiasts agree that Survivor: The Tribe Has Spoken feels like the real deal – minus the lack of navigating island obstacle courses, weathering storms, and battling bugs!

      Listen Now! (mp3)

      Featuring:

      Ian Clayman – Guest

      Danielle Reynolds – Host

      43 min
    • Game Design Unboxed 108: Apiary

      In episode 108 of Game Design Unboxed: Inspiration to Publication, we chat with Connie Vogelmann about her design Apiary. What started as her journey as a playtester for Stonemaier Games, quickly dominoed into an invitation to a designer day where she showcased Apiary and ultimately led to it being signed. Connie shares the lessons she learned along the way, including the tools she used for prototyping and how tweaking the theme to “bees in space” helped refine the game’s mechanics.

      Connie and Danielle discuss other topics including the advantages of working with large publishers with access to blind playtest audiences, the importance of filtering playtester feedback, the impact of online feedback (including the good, the bad, and the memes), and the lessons she’s learned about rapid prototyping, efficiency, and keeping your sanity through the many iterations of game design. 

      And if you were wondering, yes, she actually did do beekeeping for a bit!

      Listen Now! (mp3)

      Featuring:

      Connie Vogelmann – Guest

      Danielle Reynolds – Host

      46 min

    About Know Direction Network

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    All of Know Direction’s Shows, including Pathfinder and Starfinder News, Reviews, Interviews, and Actual Play podcasts.

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