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In episode 97 of Game Design Unboxed: Inspiration to Publication we talk with Jason Lautenschleger and Barry McLaughlin about their design Game Night in a Can. Jason and Barry discuss what it means to be an “inventortainer”. How their in-person game shows turned into their Game Night in a Can product that has now had multiple versions both self published and licensed by Goliath. We also get to hear how well they do at their game Frumpy Bumpers! Experience their game by listening to this episode!
Jason Lautenschleger – Guest
Barry McLaughlin – Guest
Danielle Reynolds – Host
Ron gives a detailed report about this year’s GenCon and all the cool stuff he saw!
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Alex and James give their gut reactions to the Starfinder Second Edition playtest rulebook.
The crew of the Intrepid make their way to a lost Jedi city and must face the wrath of the dead!
In episode 96 of Game Design Unboxed: Inspiration to Publication we talk with Ellie Dix about her design, A Midsummer Night’s Fayre, published by Gamewright. The mechanics were inspired by fairground games. As a kid into adulthood she would gameafy trips and average activities. In her game you play ten mini games. You roll and choose dice while using fairy mischief cards to manipulate the dice to win the game. Her biggest challenge was accepting the loss of the Helter skelter dice tower. They adapted it through development into what you now see on the inside of the box lid.
Ellie Dix – Guest
Jason and John talk about customizing pre-written adventures to better fit the players in your party.
The scoundrels narrowly escape a dangerous foe, only to have him return in a nightmarish way!
Associate Producer of RPGs at Renegade Game Studios and MC of Worlds Collide: The Pony Puzzle, Ben Heisler, joins Ryan to share the highlights of Gen Con 2024 for Essence20.
Those highlights include the biggest Welcome To Night Vale RPG news since it was announced. And yes, it is run on Essence20! For more information, check out these Glass Cannon Network videos:
Welcome to Night Vale Character Creation
Welcome to Night Vale RPG One-Shot
Welcome to Night Vale RPG Interview with designer Carlos Cabrera
Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and other amazing 80s-inspired out at Wordburglar.com.
Although the host works for Renegade Game Studios, this podcast and the network that hosts it are not affiliated with Renegade Game Studios.
In episode 95 of Game Design Unboxed: Inspiration to Publication we talk with Carol Mertz about multi-disciplinary designing. She starts with the concept before deciding on the form (tabletop, video game, robotic couch, etc.). The focus is on the experience then she builds the medium around it. In the case of Exploding Kittens: Good Vs. Evil she took the tension from the famous wine/poison scene in Princess Bride and injected it into the Exploding Kittens card game as well as taking pieces from the television show to make the gameplay more thematic. Learn the differences between a designer and a developer and how working at Exploding Kittens was a great game development exercise in this episode!
Carol Mertz – Guest
Jason and John talk about the Starfinder 2e Playtest announcements made at GenCon!
**Apologies in advance for my poor audio – I am in the process of moving and my gear wasn’t set up properly – John**
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