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Second Contact, the Free RPG Day 2024 Starfinder offering, is the first published material for the Starfinder 2e playtest. Alex and James dive into it to see what it tells them to expect in the future.
Our scoundrels run afoul of an imperial star destroyer and find they have mynocks!
In episode 92 of Game Design Unboxed: Inspiration to Publication we talk with Joseph Brower, one of the designers of Mondrian: Color in Motion. This Ion Award finalist design brought manufacturing challenges when they had to figure out what materials made the cards stop sliding during gameplay. Learn how they created an abstract game inspired by the Dutch painter Piet Mondrian’s art.
Joseph Brower – Guest
Danielle Reynolds – Host
John, Jason, and Ron talk about Paizo’s offerings for Free RPG day, including The Great Toy Heist written by Jason Keeley for Pathfinder 2e, and Second Contact for Starfinder 2nd Edition!
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
The crew learn more about Zeke’s backstory as they are forced to take a side mission to settle a debt.
In episode 91 of Game Design Unboxed: Inspiration to Publication we talk with Alex Flagg about Crafty Games’ latest release Buru. Learn how a publisher was able to inject more of the theme into a midweight euro-style game using a TTRPG background and cultural consultants.
Alex Flagg – Guest
Danielle Reynolds – Host
John, Jason, and Ron talk about some of their favorite and most memorable conventions.
Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
The crew has to “force” their way out of yet another tough situation!
Alex and James look at the Starfinder news out of PaizoCon 2024, which saw a mix of firsts for 2e and finals for 1e.
In episode 90 of Game Design Unboxed: Inspiration to Publication Danielle talks with Joel Sparks about his cat based RPG titled Catthulhu. Joel moved away from a D20 system to try and create a more accessible game for players who haven’t played many RPGs by leaning into the story telling more than the math. Players take on the roles of cats in this one shot RPG. Listen to him discuss designing/publishing a book for the first printing of the game then the struggles he went through when he added extra things like dice into the manufacturing of the game in future printings.
Joel Sparks – Guest
Danielle Reynolds – Host
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