Know Direction Network

Know Direction Network

By Know Direction Network
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Know Direction Network episodes

  • Intrepid Heroes 124 – Diplomacy!

    With encouragement from Simon, our heroes are able to obtain some critical star charts with 50% less slaughter!

    Listen Now!(mp3)

    The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.

    1 hr 4 min
  • Digital Divination 100 – We Made It!

    After months of talking about getting to the 100th episode, John and Ron ruminate on the past and look to the future of Digital Divination.

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    Ron Lundeen is an employee of Wizards of the Coast, and his opinions are his own.

    44 min
  • Game Design Unboxed 80: Misconceptions

    In episode 80 of Game Design Unboxed: Inspiration to Publication we talk with George Li about his game Misconceptions. His publishing company Rabble was approached by Bud Light Seltzer to create Misconceptions, a game based on debunking other common, but wrong, beliefs. Learn how they worked with Bud Light’s marketing team to design and publish a game in record time using a non-gaming manufacturer in the United States in order to meet the deadlines set by Bud Light.

    Listen Now! (mp3)

    Featuring:

    George Li – Guest

    Danielle Reynolds – Host

    33 min
  • Upshift 029: Toy Talk 2024

    With Jason away, Ryan shares the multitude of G.I. JOE packages he received over the holidays. Also, he talks a lot about Classified Dreadnoks, for some reason.

    Listen Now! (mp3)

    Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and other amazing 80s-inspired out at Wordburglar.com.

    Although the hosts both work for Renegade Game Studios in some capacity, this podcast and the network that hosts it are not affiliated with Renegade Game Studios.

    54 min
  • Game Design Unboxed 79: Mantis

    In episode 79 of Game Design Unboxed: Inspiration to Publication we talk with Jeremy Posner and Ken Gruhl about their co-design Mantis published by Exploding Kittens. They talk about how they found each other as co-designers and the many games that have spawned from the partnership. How a failed design of Ken’s inspired Jeremy to adapt the idea into what became Mantis. Listen to how this design team took an old idea and gave it life in a new form! Plus, how they adapted the game into a kid’s version called Best Worst Ice Cream for Exploding Kittens’ new line of Kitten Games.

    Listen Now! (mp3)

    Featuring:

    Jeremy Posner – Guest

    Ken Gruhl – Guest

    Danielle Reynolds – Host

    44 min

About Know Direction Network

From the publisher's feed

All of Know Direction’s Shows, including Pathfinder and Starfinder News, Reviews, Interviews, and Actual Play podcasts.

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