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The final and biggest update to Star Citizen is just around the corner with plenty of changes. In today’s episode I invite The Astro Pub and Execute from the Inforunners to look at some of our favorite inclusions in the update. We also begin my 3-episode series of guest expectations going into 2023, and what Star Citizen may hold for us.
APOLOGIES FOR THE SOUND INCONSISTENCY
Today’s Guests:
TheAstroPub
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub
Twitter - https://twitter.com/TheAstroPub
Execute
Youtube - https://www.youtube.com/c/inforunners
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From giant 100 player events to small bunker raiding parties, Star Citizen caters very well to group play. But there are many space enthusiasts and many players that want to go about their days solo. I’ve invited friend and creator DTOX_TV to discuss how the game can continue to work for the solo player, and what feasibility it holds right now. DTOX has recently released a video depicting his own org’s major fleet battle, you can find that video below.
Today’s Guests:
DTOX_TV
Twitch: https://www.twitch.tv/dtox_tv
Youtube: https://www.youtube.com/c/DTOXTV
Fleet Battle Video: Star Citizen - EPIC 60 Player Tactical Fleet Battle
Twitter: https://twitter.com/itsdtox
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The new ships are coming, the new ships are coming! In this pre-recorded episode I discuss the latest ship released with Loken Plays. What do these ships bring to the game? How do they set the bar for new ships coming in the future, and was it a mistake to introduce a new concept ship right now? All that and more with new guest Loken Plays.
Today’s Guests:
LokenPlays
Twitch
Youtube
Star Citizen is having its Intergalactic Aerospace Expo, which means new ships, old ships, and unannounced ships are making big appearances. With this event some players have to wonder, “do we really need more ships”. There are reasons for and against the idea, so I have invited The Astro Pub to discuss what the point of new ships are, and when CIG may stop introducing more.
Today’s Guests:
TheAstroPub
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub
Twitter - https://twitter.com/TheAstroPub
Space Tomato has a new monthly podcast, Citizen Central! Last week of every month, Space Tomato comes together with 4 other Star Citizen creators and chats with them about the current state of the game, live on his stream platforms! You can catch this content in video format on YouTube as well as catch the live show at the end of the month! Find Citizen Central on most audio podcast platforms by typing the name!
In the first episode of a new monthly series, I invited some of my friends and fellow creators to discuss some of the major topics around Star Citizen at the moment. The good, the bad, and the ugly. Hope you enjoy it!
While the cargo refactor does not necessarily push trading gameplay forward, it adds new incentive to try different forms of gameplay. Piracy has always been an option, but it is now being made more accessible, and possibly more profitable for players. I’ve invited Agensleti from the Mongrel Squad to discuss how pirates might use this gameplay mechanic, and what players can do to be ready for it.
Today’s Guests:
Mongrel Squad
Youtube: https://www.youtube.com/c/MongrelSquad
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In Star Citizen, no matter who you are or what you’re doing, as you move away from security areas, you will be at more risk. It’s important that players know how to defend themselves or successfully evade pirates, so I took the opportunity to bring in combat Youtuber Jonathan Winters to talk about the basics of what players might expect. We also discuss the reality of security versus non-security areas, and how this may all change with capital ships controlling the battlefield.
Today's Guests:
Jonathan Winters
Youtube
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Space Tomato and Enderprize hosted a Q&A after the live stream of the 75th episode of Launch Sequence. You can find this content in video form on Space Tomato Too YouTube channel.
Star Citizen has relied on dynamic events for some of the best activities in the game over the last few years, due to a lack of other large-scale gameplay opportunities. But they have been hit or miss in execution, and have yet to really shake things up in terms of gameplay. Today I’m joined by Enderprize to discuss these events, how they rank compared to each other, and other Star Citizen news like new locations and PES.
Today's Guests:
Enderprize
Twitch
TikTok:
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Star Citizen has been dominated by the 3.17 patch cycle for the majority of 2022, with fewer significant updates coming out on time, a progress wipe coming with 3.18, and the usual Star Citizen fatigue setting in, many players choose to play less or take a break. Today I talk with StarrStreams about how he feels as a new player in this cycle for the first time, and what he does to miss the burnout.
Today's Guests:
Starrstreams
Youtube
Support This Podcast:
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