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Why play a sneaky little rogue when you can play an 8' tall one who carries a heavy crossbow? Meet Captain Forrester, a firbolg scout, who can slip into the shadows at a moment's notice -- then drop huge sneak attack heavy bolts from cover. On top of that, we discuss the ranger class in 5e D&D, and what to consider when playing one -- or playing something even better.
We've got tips on how to use the hide rule, gain advantage as an unseen attacker, but not abuse it either. Also, we talk skulker feat, hidden step, and how to get your glass cannon setup to be a great skirmisher.
We also talk about what to do when a player feels that their character's story is done, and they want to play something new.
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by donating to our patreon and sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you!
There has never been a better time to play D&D -- but only if you touch all the Three Pillars of Game Play: Exploration, Roleplay (social interaction) and Combat. We look at which classes are best at bringing each pillar into your game, enriching your D&D experience, and making your next campaign even more interesting.
Sometimes, it's ok not to be the character that can do the most damage during combat. There are lots of ways to prove your worth. Can you give your teammates advantage on their attacks, did you heal them when they were close to death, did you maybe use your charm to prevent the fight from even happening in the first place? What does exploration mean? And how can you build a character that makes opening up that pillar of gameplay easier for everyone at the table? Investigation or Perception? Jack choses #TeamPerception and explains why.
Also: how much homebrew should you allow in your campaign? Does that include Unearthed Arcana? And why it's usually more ok to play a really underpowered character than an overpowered one. (Hint: It's all about fairplay, and the enjoyment of all the players at the table.)
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&D, from character builds to personal experiences. Stay tuned for new episodes on Spotify, iTunes or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by donating to our patreon and sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you!
In this episode, we discuss getting started, give a walkthrough of a fitnuss junkie 'starlock' character build (Strength Warlock) with a therapy healing dog. Yes, this isn't your typical D&D build. We drop some hints and tricks on how to stand out with your next character when you get to the table. We also talk about why it's rewarding for DMs and players to start campaigns at higher levels.
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you!
From the publisher's feed