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Dan and Paul return from the Rising Phoenix Game Con with tales from the front lines of fast-paced dungeon creation! In this episode, they break down their latest Dungeon Design Dash, crafted live in front of a seminar audience and then playtested at the convention just two days later. What worked? What didn’t? And what did the players do that nobody expected?
Whether you’re a dungeon designer looking to sharpen your tools or just love a behind-the-scenes look at live convention play, you won’t want to miss this one!
Want to join us next year? Check out the convention here!
4.3
66 ratings
Dan and Paul return from the Rising Phoenix Game Con with tales from the front lines of fast-paced dungeon creation! In this episode, they break down their latest Dungeon Design Dash, crafted live in front of a seminar audience and then playtested at the convention just two days later. What worked? What didn’t? And what did the players do that nobody expected?
Whether you’re a dungeon designer looking to sharpen your tools or just love a behind-the-scenes look at live convention play, you won’t want to miss this one!
Want to join us next year? Check out the convention here!
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