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By Belén Agulló García and Carme Mangiron
Universal design aims to create environments and products that are usable by as many people as possible, regardless of age, size, ability, disability, or background. The authors argue that universal design in video games should be an intrinsic part of creating an excellent user experience rather than an afterthought.
By MultiLingual MediaBy Belén Agulló García and Carme Mangiron
Universal design aims to create environments and products that are usable by as many people as possible, regardless of age, size, ability, disability, or background. The authors argue that universal design in video games should be an intrinsic part of creating an excellent user experience rather than an afterthought.

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