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Wherein we discuss the dumbest thing about the Table of Contents in The Weird, Weird West, a module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
Music: Cullah - "Western Firefight 2"
Wherein we discuss the dumbest thing about the flagrantly inaccurate map of an alien encampment on the first interior map page in The Weird, Weird West, a module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
Wherein we briefly discuss the dumbest thing about the cover of The Weird, Weird West, a module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game, and then move on to cataloging the gay characters in the adventure series so far, just to change the subject.
Music: Cullah - "Western Firefight 2"
It's time to wrap up All This and World War II with an overview of the module's best ideas and biggest problems, followed by a rare attempt at constructive criticism as I offer a breakdown of the changes that I would make if I were to run the module myself.
Wherein we discuss the dumbest thing on the back cover of All This and World War II, the first module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
Wherein we discuss the dumbest thing about the default player character stat blocks at the back of All This and World War II, a module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
Wherein we discuss the dumbest thing about the abrupt coverage of battle consequences and return to the present in the Epilogue of All This and World War II, a module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
Wherein we discuss the dumbest thing about the big battle (and the inexplicable illustration of same) in Chapter Twenty-Three of All This and World War II, a module for the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
Wherein we discuss the dumbest thing about the big twist in Chapter Twenty-Two (and the Karma reward for predicting it) in All This and World War II, a module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
Wherein we discuss the dumbest thing about the big twist in Chapter Twenty-Two (and the Karma reward for predicting it) in All This and World War II, a module in the Time Warp adventure series for TSR's Marvel Super Heroes roleplaying game.
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