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This is less me expounding on a thesis and more me musing about a topic where I have conflicting intuitions. Epistemic status: exploratory.
One thing: What do I mean by munchkin?
"Munchkin" is a term from the tabletop roleplaying game community. It's talking about the kind of person who treats the game as a system to optimize, doing weird or unexpected things that aren't against the letter of the rules but often are against the spirit in order to gain some advantage. It's a term that usually has negative valence, though once in a while it'll be spoken with a kind of grudging respect.
Lately I've had the idea of social munchkinry in mind. But let me talk a little more about tabletops first.[1]
Munchkinry is kinda fun in isolation. Looking at the myriad rules in a dozen rulebooks to try and come up with some overpowered combination is a neat mental exercise that combines the surprise of comedy with the fun mental stimulation of a good math puzzle. I've had hours of entertainment trying to get the most out of a third-level wizard.
One good strategy for getting good munchkinry is to figure out if there's some aspect [...]
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Outline:
(00:10) This is less me expounding on a thesis and more me musing about a topic where I have conflicting intuitions. Epistemic status: exploratory.
(00:21) One thing: What do I mean by munchkin?
(02:53) Its kinda nice
(06:15) Its kinda not
(09:15) So where am I at?
The original text contained 5 footnotes which were omitted from this narration.
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First published:
Source:
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Narrated by TYPE III AUDIO.
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Images from the article:
Apple Podcasts and Spotify do not show images in the episode description. Try Pocket Casts, or another podcast app.
By LessWrongThis is less me expounding on a thesis and more me musing about a topic where I have conflicting intuitions. Epistemic status: exploratory.
One thing: What do I mean by munchkin?
"Munchkin" is a term from the tabletop roleplaying game community. It's talking about the kind of person who treats the game as a system to optimize, doing weird or unexpected things that aren't against the letter of the rules but often are against the spirit in order to gain some advantage. It's a term that usually has negative valence, though once in a while it'll be spoken with a kind of grudging respect.
Lately I've had the idea of social munchkinry in mind. But let me talk a little more about tabletops first.[1]
Munchkinry is kinda fun in isolation. Looking at the myriad rules in a dozen rulebooks to try and come up with some overpowered combination is a neat mental exercise that combines the surprise of comedy with the fun mental stimulation of a good math puzzle. I've had hours of entertainment trying to get the most out of a third-level wizard.
One good strategy for getting good munchkinry is to figure out if there's some aspect [...]
---
Outline:
(00:10) This is less me expounding on a thesis and more me musing about a topic where I have conflicting intuitions. Epistemic status: exploratory.
(00:21) One thing: What do I mean by munchkin?
(02:53) Its kinda nice
(06:15) Its kinda not
(09:15) So where am I at?
The original text contained 5 footnotes which were omitted from this narration.
---
First published:
Source:
---
Narrated by TYPE III AUDIO.
---
Images from the article:
Apple Podcasts and Spotify do not show images in the episode description. Try Pocket Casts, or another podcast app.

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