Image edited from source at Britannica
The eye (any eye) is a miracle of evolution, which has filled its structure at every scale with an apparent intentionality that is the hallmark of complicated systems under intensive selective pressure. It is very much possible to look at almost every design feature and state a compelling reason why it's there, which makes it a rich place for the engineering-minded to find fun little design features.
This post is meant to discuss topics that are less frequently discussed elsewhere, and not often discussed in introductory courses, rather than anything that can be quickly gleaned off of common summaries. Another way to describe it is that I intend to dive a bit into the kind of fridge-logic questions you might come up with randomly after opening the evolutionary eye-fridge, particularly the ones that turn out to have interesting answers.
As such, this post is going to be a bit of a grab bag of topics, rather than a focused point-by-point breakdown of the eye. I’m still going to group topics broadly into general categories, just for organizational reasons.
One thing I will not go into is visual processing in the retina or visual [...]
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Outline:
(01:35) Part I: Optics and the Lens
(01:40) Biology Basics (Brief)
(03:04) Chromatic Aberration (refractive lens drawbacks)
(04:52) Why Everything Looks Weird Underwater (but not for fish)
(07:37) Crystallins: Building Large Functional Structures Biologically (spoiler: it's frequently dead cells)
(10:55) Failure Modes (practical knowledge that may apply to you!)
(11:20) Myopia and Hyperopia
(12:04) Presbyopia
(12:38) Cataracts
(13:26) Glaucoma
(15:07) Macular Degeneration
(17:31) Diabetes-Related Retinopathy
(17:50) Retinal Detachment
(18:50) Part II: Photoreception
(18:55) Basics II: Rods, Cones, and Color as a Matter of Information
(22:49) Detecting Photons with Cells and Chemicals (quantum mechanics!)
(27:52) The Macula and Fovea (efficiency compromises)
(29:25) That Thing About the Retina Being Backwards (also cephalopods)
(32:14) Tapetum Lucidum (glowy cat eyes)
(32:58) Infrared and UV vision (visible light range isn't that arbitrary, also snakes)
(35:57) Saccades (more efficiency tricks)
(38:01) Teaser - Visual Processing in the Retina
(38:43) Summary
The original text contained 38 footnotes which were omitted from this narration.
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