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In Under a Fell Black Sky – Episode 02, our Keeper-turned-Dungeon Daddy takes the reins as the WSM-RPG crew finally ventures inside the battered old tower looming over the battlefield.
Paladin Ray Locke, Barbarian Calista, Cleric Gloomaran, and Warforged Warlock Rykard Hemamori leave the carnage outside behind and begin the long climb through the tower's crumbling interior. But any hopes that four walls and a roof might offer some respite are quickly dashed.
Waiting above is a band of rogue Elves.
With an undead army raging beyond the walls, an increasingly questionable mission ahead of them, and armed strangers blocking the way, diplomacy might be the sensible option.
So naturally, things are about to get interesting.
Welcome back to Under a Fell Black Sky, where getting inside the tower was the easy part.
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In LIVE 2026: On Hostile Shores – Episode Three, our thoroughly bedraggled investigators have survived the storm, the sea, and the small inconvenience of being washed ashore on an island that shouldn't exist. Now comes the easy part: figuring out where the hell they are.
As the family begins exploring their strange new surroundings, signs of life—and danger—soon emerge. Worse still, a threat they had every reason to believe was already dealt with makes an unwelcome return, raising some uncomfortable questions about exactly what happened out on those stormy waters.
But the deeper they venture, the stranger things become. Familiar assumptions begin to unravel, impossible details refuse to add up, and the investigators are left wondering whether anything on this island is quite what it appears to be.
They're alive. They're ashore. They're relatively intact.
Frankly, that's probably as good as things are going to get.
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In Under a Fell Black Sky – Episode 01: Setting the Scene, our Keeper of the Arcane Lore swaps titles to become Dungeon Daddy as the WSM-RPG crew plunges into a high-action Dungeons & Dragons one-shot enhanced by the immersive soundscapes of Syrinscape.
Unfortunately, the greatest monster at the table struck before the adventure had properly begun: dodgy recording equipment. With the original audio from the first session sadly corrupted beyond salvation, we weren't willing to consign the whole adventure to the technological void.
So, before we join the surviving actual-play recordings, Dad takes up the narrator's mantle for a specially produced dramatic recreation of that lost opening session. Beneath a fell black sky, a civilised army clashes with an overwhelming horde of undead, four adventurers awaken amid the carnage with precious little idea of what's happening, and an already chaotic battlefield is about to become considerably worse.
Steel yourself, turn up the volume, and step onto the battlefield. This isn't quite an actual play... not yet. This is how Under a Fell Black Sky begins.
Support us on Patreon: https://www.patreon.com/mydaughterskeeper
In LIVE 2026: On Hostile Shores – Episode Two, thing go from perilous to positively impossible. Thrown into the storm-lashed waters of the South Pacific, our thoroughly respectable family of Frenchmen find themselves confronting a nightmare no sailor's chart has ever recorded.
A monstrous creature rises from the depths. An island appears where no island should exist. And with the sea determined to swallow them whole, survival becomes far more important than finding answers.
As the storm closes in and reality itself begins to feel uncertain, the investigators must rely on quick thinking, steady nerves, and perhaps a little blind luck if they're to make it through the night. But in the world of Call of Cthulhu, every answer comes at a price—and some discoveries are far more dangerous than the monsters that guard them.
Recorded live before an audience, this is cosmic horror at its most unpredictable, where the dice are as merciless as the ocean, and even the best-laid plans can be washed away with the tide.
In Fortress of Death – Episode Two, Keeper Dad ventures ever deeper into the decaying stronghold, where every crumbling corridor hides a fresh danger and every shadow conceals something that would very much like him dead. Continuing his solo journey through Sound Realms' immersive recreation of the classic Lone Wolf adventure, our would-be hero must rely on sharp wits as much as sharp steel.
The fortress is a maze of fiendish puzzles, forgotten chambers, and ancient mysteries, all guarded by creatures that have no intention of letting an intruder leave alive. Every decision opens a new path—or springs a new trap—and success is never more than a single bad choice away from becoming a very short adventure indeed.
With danger mounting and the secrets of the Fortress of Death beginning to reveal themselves, Keeper Dad must keep his nerve if he's to survive long enough to uncover the truth lurking at the heart of this accursed ruin.
Support us on Patreon: https://www.patreon.com/mydaughterskeeper
In LIVE 2026: On Hostile Shores – Episode One, Morgana, Adam, and Kevin join our Keeper of the Arcane Lore on stage for a special live performance as My Daughter's Keeper attempts to do the impossible: resurrect a lost adventure.
Originally played early in the podcast's life, On Hostile Shores was one of those scenarios cruelly swallowed by the greatest horror of them all—Dad's knackered old recording equipment. With the original audio lost to the void, the team returns to the scenario before a live audience to give it the second chance it deserves.
Marooned on an isolated coastline where the sea guards ancient secrets and every tide threatens to reveal something better left buried, our investigators must once again confront the unknown. Of course, this being a live show, no amount of preparation can account for player improvisation, audience laughter, or the Keeper's increasingly desperate attempts to keep the story on the rails.
Will this long-lost chapter of the Everhart Expedition finally be told? Or will it disappear into chaos for a second time? Join us as we return to On Hostile Shores... and tempt fate once more.
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In Fortress of Death – Episode One, Keeper Dad steps away from the Game Master's chair for another solo adventure, tackling the immersive audio experience Fortress of Death from Sound Realms—a modern recreation of the classic Lone Wolf telephone adventure game.
Armed with little more than the dubious confidence that accompanies every solo adventure, our hero sets out on a perilous mission to infiltrate the dreaded Fortress of Death. Ancient evils, deadly traps, and ruthless enemies stand between him and his objective, where every choice could mean the difference between glorious success and an embarrassingly swift demise.
Can Keeper Dad guide the last of the Kai through the fortress's many perils, or will this nostalgic journey end the same way so many gamebooks do—with a finger wedged between the pages while muttering, "I probably should have chosen the other door..."? Join us as we rediscover a true classic of interactive fantasy.
Support us on Patreon: https://www.patreon.com/mydaughterskeeper
In Battle at the Bot-Factory – Episode Two, the mission continues as Mo, Tilly, and special guest Leigh return to the underground labyrinth beneath Robotnik's Robo-Factory in this Sonic the Hedgehog-inspired Grotten adventure, recorded live at Sonic FanFest on 20th June 2026.
Battered, bruised, and already questioning every life choice that led them into the sewers, Picky the Pig presses on despite his injuries, accompanied by Rocky the Seal and Ricky the Squirrel. With danger lurking around every corner, the unlikely trio must navigate collapsing tunnels, deadly Badniks, and far stranger threats hidden beneath the old castle foundations.
The fate of the Woodland Resistance hangs in the balance. If they can disable the factory's shield generator, Sonic and the gang may finally have the chance to bring Robotnik's latest scheme crashing down. But first, they'll have to survive the Bot-Factory's darkest secrets—and in true Grotten fashion, that's proving much easier said than done.
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In Dark Lullaby – Episode 09, the investigation reaches its harrowing conclusion. Following the last remaining thread, Eric and Kody venture into the dense woodland behind the Neville Winery in search of where Carmen Peabody went off to, hoping to finally uncover the truth behind Amber's death and the sinister secrets lurking beneath Austin, Maine.
Instead, they find something far beyond anything they had imagined. In the shadows of the forest, the veil between reason and nightmare begins to tear, confronting the investigators with an unspeakable horror that defies explanation and challenges the limits of the human mind.
By the end of this journey, survival may no longer be the greatest prize. When faced with truths mankind was never meant to comprehend, the real question becomes whether Eric and Kody can hold on to their sanity long enough to want to survive at all. Some mysteries are solved at a terrible cost... and some should never have been uncovered.
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In Battle at the Bot-Factory – Episode One, recorded live on stage at Sonic FanFest on 20th June 2026, Mo, Tilly, and special guest Leigh dive into a Sonic the Hedgehog-inspired adventure using the delightfully chaotic Grotten RPG system in a homebrew scenario created especially for the event.
As the Woodland Resistance launches its long-awaited assault on Robotnik's sprawling Robo-Factory, the fate of the mission rests in the paws of three unlikely heroes: Picky the Pig, Ricky the Squirrel, and Rocky the Seal. Their assignment is simple on paper—slip into the factory through the old sewer network beneath the ruined castle on which it was built, disable the shield generator, and clear the way for the Resistance's final push.
Of course, nothing is ever that simple. The forgotten tunnels have become a labyrinth of rusting machinery, ancient stonework, and unspeakable horrors that have no business existing beneath a robot factory. Will our rag-tag heroes complete their mission and become legends of the Resistance? Will they become hopelessly lost beneath the castle? Or will they meet a sticky, spectacularly embarrassing end in front of a live audience? There's only one way to find out. Roll initiative!
Support us on Patreon: https://www.patreon.com/mydaughterskeeper
From the publisher's feed
An actual play podcast in which a Father & Daughters team work through (mostly) horror TTRPG scenarios.
https://www.patreon.com/mydaughterskeeper