In this episode of Game Changers, Josh Chapman explores the growing intersection of gaming and robotics. While robotics has long been a frontier of innovation, its development is now accelerating—driven by open-source tools like the Robot Operating System (ROS) and game engines like Unreal and Unity.
With simulation becoming a key tool for robotics training and hybrid physical-digital gameplay on the rise, gaming is shaping the future of robotics in unexpected ways. Will this convergence redefine interactive entertainment? Or are we still in the early days of robotics-driven gameplay?
Tune in to find out. Liked what you heard? Subscribe for weekly newsletter episodes!