Pen & Paper Bullshit

Pen & Paper Bullshit

By Julia ShefflerHobbies
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Pen & Paper Bullshit episodes

  • Eclipse Phase: Set a Thief 8
    This one gets weird; there's a plot to kill Trevor Boat Emoji, blame it on Badger, and then some really insane shit. Also, the promise of a murder mystery looms in the future!
    1 hr 24 min
  • 13th Age: Wild Hunt 40
    And we're back! The party has finally arrived at the Isle of Fire, home not only to the mysterious and unknowable Icon Golgath, but also to the final Hunting Beast, long trapped under the same volcano that power's Golgath's massive factory. Will Golgath be able to help them protect the tomb that lies deep beneath it, or will they be forced to deal with the Icon? Also, why does Hammer get the feeling he's been here before?
    1 hr 46 min
  • 13th Age: Lost to Light 8
    Its time to heist! The gang infiltrates the strange island of a reclusive church patron during a masquerade; of course, things immediately go off the rails, as their best laid plans turn out to be not so well laid. Oh well, its not like their plans ever work anyways!
    2 hr 11 min
  • Urban Shadows: The Damned and Forgotten 6
    Its time to actually kill Candy; equipped with the knowledge that divine energy is required to full remove a demon from the mortal world, the investigators gather their forces and implement their plan to infiltrate the hospital. Of course, dealing with the DeBartolo Group's pet demon is just the start of their troubles.
    1 hr 49 min
  • Eclipse Phase: Set a Thief 7
    The gang continues their efforts to take over Pilsner City by disrupting the Miller Bud Lite Time Brewing Company. Their plan? Fist fight its CEO Ricardo Douglas, steal his body, and make it say how great unions are. Also Ricardo looks like a very, very red Alex Jones.
    1 hr 45 min
  • 13th Age: Lost to Light 7
    The thieves plan their first proper heist; the plan is simple: infiltrate a Church backed party, steal the Lance of Victory, and then anger Golgath to spawn endless iron horrors as a distraction. We'll figure it out, some how!
    1 hr 38 min
  • Urban Shadows: The Damned and Forgotten 5
    Following the fight at the Olive Garden, the party regroups to figure out how to kill Candy for good; unfortunately, the stress of the situation is causing cracks within the group, as no one wants to take the blame (and the resulting reprisals!) for nearly killing the wife/demon friend of the most powerful man in Youngstown. Things are going to get ugly.
    1 hr 36 min
  • Eclipse Phase: Set a Thief 6
    The new owners of Grey Goose go on the offensive in order to draw in business; the target is the ever changing Millerweiser Bud Time, the crown jewel of Pilsner City. How do they do this? Poorly! Also Julia is ill and constantly trying not to be ill on mic! Exciting!
    1 hr 6 min
  • 13th Age: Wild Hunt 39
    The party finally has the upper hand over the Ebon Gauntlet and Aerun and they plan to take advantage of it, at the ruins outside Candlewatch; stopping them here means preventing them from interfering on the Isle of Fire against the Hunting Beast that lies dormant under the massive volcano. Of course, this raises the question of how the Empire knows of the Hunting Beast and what they want to use it for, but that's a problem for another day.
    1 hr 48 min
  • 13th Age: Lost to Light 6
    The gang continues to try and track down leads on the strange police cult, but are, of course, sidetracked by their own stupidity. A new conspiracy is born concerning the Name Market and a wizard who controls it, despite the GM's best efforts to keep everything on track; eventually, things get done, but in the dumbest way possible!
    2 hr 3 min

About Pen & Paper Bullshit

From the publisher's feed

We play pen and paper bullshit and record it. That's why this podcast is called Pen & Paper Bullshit.