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This week, in a sight deviation from the usual schedule, I take a look at the last ten months of podcasting and re-visit some of the topics I've talked about, and also bring up some listener feedback for a response.
This week has another game design discussion (monologue, let's be hones) in which I talk about the role that art plays in inspiring, guiding, communicating and supporting a game through development and into the market and the hands of its players.
Sorry the podcast is a day late, this week! I totally forgot to upload it here. Won't forget again!
This week the news looks at:
Ares Games
Slave2Gaming
Para Bellum Wargames
The discussion this week is about the game design metagame - the factors that a commercial game designer needs to think about (in my opinion) when they are planning to write a game for today's market.
From the publisher's feed