Primæval Fantasy

Primæval Fantasy

By DanielLeisureGames
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Primæval Fantasy episodes

  • #26- Worlds of Substance

    After a conversation on Che Webster's, Role Play Rescue podcast last week, I wanted to share some follow-up thoughts on worlds.
    One of the vital elements of enjoyment we get from RPGs is the ability for players to explore the Secondary Worlds. This requires GMs to craft rich, detailed worlds, and to avoid cookie-cutter, generic backdrops.
    But this exploration also requires that the players be on the same page of the world. The need to understand the substance of the world, to be in tune with the zeitgeist of that setting, not wandering around as intrusive aliens.
    The recent episode of Role Play Rescue:
    https://shows.acast.com/roleplayrescue/episodes/primaeval-fantasy-with-daniel-jones



    9 min
  • #25- Awakenings & Evolutions with Crispy

    Today I share a conversation with Tablerunner (‘Crispy’) about

    how his RPG appetites changed through the years into a strong desire for the group to feel immersed into their characters & worlds. Chris then shares the changes he’s made in gaming methods to strengthen that role playing goal.

     

    Please visit Chris’ channel at https://www.youtube.com/@Tablerunner

    Thanks for listening.

    1 hr
  • #24 - Eudaimonia in Role Playing Games, Part 2: "Arete"

    Continuing from part 1, I explain that identifying the Eudaimonia of RPGs is what allows us to begin the actual journey of moving

    towards that ideal state of the game, but this requires employing the notion of ‘Arete’- excellence.

    We must employ a host of tools to bring about the changes in

    our games. Only through this process will be actually transform our Role Paying Games into something that we earnestly want.

    7 min
  • #23: The Eudaimonia of Role Playing Games

    I muse about how we can discern the Eudaimonia – optimal flourishing – of our RPGs. What can RPGs do that no other similar activity can do? Is there something unique about the activity?
    I believe so, and I believe that once we discern it, we can maximize this strength to create fantastic experiences in gaming.

    11 min
  • 22. Interview with Che Webster of Roleplay Rescue, P2.

    22. Interview with Che Webster of Roleplay Rescue, Part 2.

    -This is part 2 of my interview with Che Webster, the creator of the Roleplay Rescue (RPR) podcast & blog.  

    -In part 2, he discusses the problem of gamers not getting on the same page about what they want (& don't want) in their RPG sessions, what his own gaming goals/appetites are, & his future goals with his RPR website & podcast.  

    -The RPR website: https://anchor.fm/rpgrescue // https://roleplayrescue.com 

    -Che's Twitter account: @ubiquitousrat 

    49 min
  • 21. Interview with Che Webster of Roleplay Rescue, P1

    21. Interview with Che Webster of Roleplay Rescue, Part 1. 

    -Special introduction by Tesla, my cat! 

    -Today I talk with Che Webster, the creator of the Roleplay Rescue (RPR) podcast & blog.  Che talks about many topics, & so I split this interview into 2 parts. 

    -In part 1, he muses on the motivation behind RPR, encouraging gamers to return to the hobby, the psychological difference between online vs in-person gaming, and teaching RPGs to the kids at his school. 

    -The RPR website: https://anchor.fm/rpgrescue // https://roleplayrescue.com 

    -Che's Twitter account: @ubiquitousrat 

    -Part 2 to follow soon. 

    50 min
  • 20. Jordan’s Journey into Game Design Madness

    20. Jordan’s Journey into Game Design Madness.

    Here I have a casual conversation with 2 old friends, Eric & his son, Jordan, who has been gaming since he was in utero. We talk about their gaming preferences, D&D 3.5, & Jordan’s own game-in-development, “Ultra-Real”.

    1 hr
  • 19. PC Fear, Fury, & Willpower

    Another fun group-conversation with John & Nate, and another old friend, Eric. (Bonus-amounts of banter!)

    Our main topic: PC Fear, fury, and self-control. My desire in RPGs is to escape a miniature wargaming mindset, to encourage the feeling that the characters are people, not 2-D caricatures. In this case we address the question of PC fear, rage, or even laziness overwhelming their cold, rational sides.

    1 hr 19 min
  • 18. Realism in RPGs

    Episode 18.

    A short essay about the role of realism in RPGs, focusing on the clarification of terms, the belief-generating power of realism, and the dangers of "detailism".

    All Tolkien quotes are from, "On Fairy Stories". 

    13 min
  • 17. Hooking Up & Breaking Up with Gamers

    17. Hooking Up, Breaking Up with Gamers


    This was a tangent from another conversation, which I decided to edit into a stand-alone episode. We discuss the problems with gamers in our groups who have conflicting appetites & expectations, the importance of doing what you can to get on the same page before you ever try gaming together, and of breaking up if you are gaming with people who have conflicting gaming goals.

    39 min

About Primæval Fantasy

From the publisher's feed

I'm Daniel, and these are my musings on RPGs, focusing on my own game, "Primæval Fantasy".