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Today I share a conversation with Tablerunner (‘Crispy’) about
Please visit Chris’ channel at https://www.youtube.com/@Tablerunner
Thanks for listening.
Continuing from part 1, I explain that identifying the Eudaimonia of RPGs is what allows us to begin the actual journey of moving
We must employ a host of tools to bring about the changes in
22. Interview with Che Webster of Roleplay Rescue, Part 2.
-This is part 2 of my interview with Che Webster, the creator of the Roleplay Rescue (RPR) podcast & blog.
-In part 2, he discusses the problem of gamers not getting on the same page about what they want (& don't want) in their RPG sessions, what his own gaming goals/appetites are, & his future goals with his RPR website & podcast.
-The RPR website: https://anchor.fm/rpgrescue // https://roleplayrescue.com
-Che's Twitter account: @ubiquitousrat
21. Interview with Che Webster of Roleplay Rescue, Part 1.
-Special introduction by Tesla, my cat!
-Today I talk with Che Webster, the creator of the Roleplay Rescue (RPR) podcast & blog. Che talks about many topics, & so I split this interview into 2 parts.
-In part 1, he muses on the motivation behind RPR, encouraging gamers to return to the hobby, the psychological difference between online vs in-person gaming, and teaching RPGs to the kids at his school.
-The RPR website: https://anchor.fm/rpgrescue // https://roleplayrescue.com
-Che's Twitter account: @ubiquitousrat
-Part 2 to follow soon.
20. Jordan’s Journey into Game Design Madness.
Here I have a casual conversation with 2 old friends, Eric & his son, Jordan, who has been gaming since he was in utero. We talk about their gaming preferences, D&D 3.5, & Jordan’s own game-in-development, “Ultra-Real”.
Another fun group-conversation with John & Nate, and another old friend, Eric. (Bonus-amounts of banter!)
Our main topic: PC Fear, fury, and self-control. My desire in RPGs is to escape a miniature wargaming mindset, to encourage the feeling that the characters are people, not 2-D caricatures. In this case we address the question of PC fear, rage, or even laziness overwhelming their cold, rational sides.
Episode 18.
A short essay about the role of realism in RPGs, focusing on the clarification of terms, the belief-generating power of realism, and the dangers of "detailism".
All Tolkien quotes are from, "On Fairy Stories".
17. Hooking Up, Breaking Up with Gamers
This was a tangent from another conversation, which I decided to edit into a stand-alone episode. We discuss the problems with gamers in our groups who have conflicting appetites & expectations, the importance of doing what you can to get on the same page before you ever try gaming together, and of breaking up if you are gaming with people who have conflicting gaming goals.
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