Primary Attribute Incorporated

Primary Attribute Incorporated

By Primary Attribute CastComedyLeisureGamesImprov
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Primary Attribute Incorporated episodes

  • 024 – Lockdown

    Arx Moltimus goes into lockdown as a storm, and The Corruption, crash against the walls. The party, meanwhile, crashes in some friend's apartments. Is anyone ready to spend this long in close quarters together? Especially after the night they've been having? Probably not, but we're going to find out!

    Aracyne suffers an internal organ malfunction. Grickx shows his age and makes a new friend. Wealthy finally catches a break. Vons demonstrates his apothecary alchemist skills and engages in some light looting. However, the true prize, nachos, stays out of his reach. The GM fully triggers the NPC Singularity.

    Check us out online! We're at https://primaryattribute.com/

    1 hr 23 min
  • 023 – Loose Lips Propel Ships

    The party spends the evening drinking with friends. They try to wind down, relax, and celebrate some recent accomplishments. They succeed at exactly one of these! Emotional Chaos ensues.

    Vons looks for a helping paw for himself and society. Grickx is the only good listener. Aracyne asks for a big favor and tries to get her friends to open up. Wealthy gets absolutely, positively smashed, and that's the least of her problems. The GM digs themselves deeper into the Time Void and starts assembling the NPC Singularity.

    Check us out online! We're at https://primaryattribute.com/

    Audio Credits:

    Thunder Sounds

    CloseLightning20august2007.mp3
    by Zoltan Csengeri, aka Csengeri on Freesound.org
    License: Creative Commons Attribution 3.0 Unported
    License Link: https://creativecommons.org/licenses/by/3.0/
    Original: https://freesound.org/people/csengeri/sounds/39510/
    The audio has been altered from its original version for use in this episode

    Bell Sounds

    Large Bell Ringing
    by flarn2006
    License: Creative Commons 0 (public domain)
    License Link: https://creativecommons.org/publicdomain/zero/1.0/
    Original: https://freesound.org/people/flarn2006/sounds/147913/
    The audio has been altered from its original version for use in this episode

    1 hr 51 min
  • 022 – Downtime? More Like Downertime!

    Our party goes back to their daily lives after an exciting day of dates and adventure, in what is sure to be a light-hearted and breezy breather episode. Wait, I'm being handed a note. Oh...oh no.

    Wealthy changes hats. Vons worries that by not taking Renegade points he'll get the bad ending. Aracyne fails to see the problem, and also D.A.R.E. Grickx engages in introspection, one of the most the dangerous activities known to man or god, as he examines an old wound. The GM damages the timeline.

    Production note: Whit's microphone continued to cause trouble during this recording, so we apologize if you have the sensation that bees are attempting to see if your ears are flowers whenever Grickx is around. Also, Adam's recording was corrupted and had to be re-recorded, so if he sounds odd at times, that's why!

    Check us out online! We're at https://primaryattribute.com

    1 hr 24 min
  • 021 – Afterparty

    The party drifts home after a night at the bar and reluctantly resumes the trials of daily life. Aracyne visits a certain shop. Vons turns down a networking opportunity. Grickx's past comes back to haunt him. Wealthy looks at transforming the equation of her life. The cast barely prevents becoming unstuck in time.

    Production note: In addition to Ian's continued haunting by the screams of children, Whit's microphone ran into some trouble during this recording. We had to cut in a piece of our backup, so if you notice the audio sounds a little weird for a minute, or two, that's probably what it is! Hopefully! Or you too are haunted???

    Check us out online! We're at https://primaryattribute.com/

    1 hr 10 min
  • 020 – Frenemies

    We rejoin our party while Grickx is away, as Aracyne gets called out and tries to explain the party's sudden presence in the distillery to Nara. Things get a little awkward, to say the least. Vons considers the better part of valor. Aracyne swears it's not what it looks like. Grickx lets Nara know where she stands. Wealthy puts a ring on it.

    Production note: Ian would like to apologize for the random sounds of yelling children in their audio. This is, at least at the moment, not caused by them being haunted. However, they did live in an apartment complex where a bunch of kids, whose voices would not be stopped by such petty trifles as closed windows, were playing in the courtyard during recording.

    Check us out online! We're at https://primaryattribute.com/

    1 hr 28 min
  • 019 – An Independent Contractor

    The party finds themselves confronted by their foe, Nara, and hatch a clever plan. The plan, of course, immediately goes to shit. Wealthy tries to win friends and influence people. Vons makes small talk. Aracyne attempts desperately to play it cool. Devin lurks in the background. The players get separation anxiety. Grickx throws down for all the marbles.

    Check us out online! We're at https://primaryattribute.com/

    57 min
  • 018 – Trust is Hard

    The party meets the most suspicious type of people of all: grad students. Grickx handles his lucky stick. Wealthy doesn't believe in independent field research. Defended Delves shows incredible restraint in their pushing of buttons. Aracyne makes an entrance. Vons tries to share his snacks. Some weirdo named Devin keeps hanging around for some reason.

    Check us out online! We're at https://primaryattribute.com/

    1 hr 12 min
  • 017 – Tentacle Friends

    Our party is attacked by creatures in the dark who try to eat their faces. Or be their friends! Who can really say for sure? Aracyne uses her head. Vons proves the value of tactile labeling. Wealthy gives it her all. Grickx makes cotton candy. Defended Delves proves they're worth the money.

    Check us out online! We're at https://primaryattribute.com/

    1 hr 52 min
  • 016 – A Maze of Twisty Little Passages, All Alike

    The party decides to not confront Nara and instead tries to find another route to their destination. They press forward in a way that does not resemble wandering one bit, how dare you. Wealthy laments her footwear choices. Vons gets confused by the plan. Grickx bravely charges head-on into the unknown. Aracyne goes to geology class.

    Check us out online! We're at https://primaryattribute.com/

    1 hr 12 min
  • 015 – The Descent

    The party descends into the maintenance levels, escorted by Elara and Green of Defended Delves. Parts are scavenged, poop mold is gathered, and a surprise awaits them in the sewer levels. Aracyne goes incognito and fears entrapment. Vons gathers ingredients and is surprisingly level-headed. Wealthy runs into an old acquaintance and learns some new things from Vons. Grickx worries about city infrastructure and uses his keen hearing to detect trouble ahead.

    Check us out online! We're at https://primaryattribute.com/

    1 hr 21 min

About Primary Attribute Incorporated

From the publisher's feed

Primary Attribute is a Castles & Crusades actual play podcast where our cast unravels the mysteries of Arx Moltimus, a mountain fortress that contains the last surviving city, as it flies through…