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Dr. Frida Polli is an award-winning Harvard and MIT neuroscientist turned CEO. Named one of Inc.'s Top 100 Female Founders in 2018 and one of Entrepreneur's Top 100 Powerful Women in 2020, Dr. Polli's mission is to help everyone realize their true potential at work by removing bias from the talent matching process and improving job fit. She is the CEO and co-founder of pymetrics, a company leveraging behavioral science and AI to make workforce decisions more accurate, fair, and efficient. With global clients including BCG, Kraft Heinz, and Workday, pymetrics has matched millions of people with their ideal jobs based on their cognitive, social, and emotional behavioral traits. pymetrics was named a Tech Pioneer by the World Economic Forum in 2018.
Roman Rackwitz is the founder of Engaginglab GmbH, Europe's first Gamification Agency in 2009. Winner of the first international Gamification Challenge, done by Mashable and SETI in 2011. He teaches Gamification for HR and Marketing at Universities in Germany and Switzerland. With his channels like podcasts, Youtube he shares his experience and knowledge with those who want it. You can find him and his work on all the popular platforms like LinkedIn, Youtube, Twitter, Facebook, Spotify, iTunes, and soon on Twitch. Whenever someone feels like it, he's happy to share. Just get in touch with him...
Kurt is a sought-after speaker and recognized leader in human motivation and behavior change. For over 20 years, Kurt has worked with global companies to apply behavioral science principles to drive change in their organizations. He is founder and president of The Lantern Group, a communication and behavioral design agency. He also is the co-founder, with Tim Houlihan, of the Behavioral Grooves podcast, where they interview leading academic and business executives from around the world and explore how they apply behavioral science to their work and lives. All his work focuses on understanding ways to positively influence how people behave.
Jimmy Chebat, an enterprising business pioneer, has developed a digital initiative anticipated to address the paradigm shifts currently plaguing the workforce due in part to the workplace culture identity crisis and the ever-increasing rate of remote workers. His portfolio of past business ventures emphasizes his ability to identify challenges facing personnel management, generating innovative solutions using his experience in data analytics, automated intelligence, and gamification. The fourth industrial revolution is already here and it's Jimmy's fully integrated system that's leading the digital transformation into the tomorrow we need.
Robert A. Belle is a transformational speaker, author and ACCA Qualified Accountant. He helps people who feel stuck in their career or life journey to break away from the "norm" and find new paths that reveal their true value. With his new book Blow The lid Off! He is on a global mission to help individuals who feel inferior and have given up on their dreams to think freely, create unapologetically and live abundantly.
Scott Kim is cofounder of the Game Thinking Academy and an educational game designer. Games he's worked on include Tetris, Bejeweled, Rush Hour, and monthly puzzles for Discover magazine. He has degrees in music, computer science and graphic design from Stanford University, and has a deep background in recreational mathematics.
This is a special episode! We will be discussing the Playful Creative Summit with Alyea Sandovar and David Chislett, find more information about them on their episodes (166 and 162).
Laura Marie Edinger-Schons is Professor of Sustainable Business at the University of Mannheim. In her research, she focuses on the question of how organizations (from for-profit to non-profit) can contribute to sustainable development as defined in the United Nations Sustainable Development Goals. Specific topics which she is interested in are Employee Engagement in Sustainability, Social Entre/Intrapreneurship, Digital Social Innovation, Corporate Democracy, and New Work. Her work has been published in renowned academic journals including Journal of Marketing, Journal of Consumer Psychology, Journal of the Academy of Marketing Science, and Journal of Business Ethics. Carmela Aprea is Professor at the University of Mannheim and holds the Chair of Economic and Business Education - Instructional Systems Design and Evaluation). She is also co-founder and director of the Mannheim Institute for Financial Education (MIFE). Previously, she was Professor of Economic and Business Education at the Friedrich Schiller University Jena and Professor of Vocational Training Research at the Swiss Federal Institute for Vocational Education and Training (SFIVET) in Lugano. She has also been a visiting professor at the University of Innsbruck (AT) and has taught and researched at the University of Twente (NL), the University of Graz (AT), the UniversitĂ degli Studi Roma Tre (IT), the UniversitĂ di Roma La Sapienza (IT), the UniversitĂ Cattolica del Sacro Cuore Milano (IT), the Stockholm University (SE) and the Ben-Gurion University of the Negev (IL).
Eric Holden is an Atlanta artist, comedian, and co-host of The Goblin's Corner, a tabletop and storytelling podcast on all your favorite podcasting platforms. Eric has been performing since he was old enough to speak and has carried this into every creative format, from various improv and live acts, to sketch comedy and gaming. With 30 plus years of running various table top games, he has extensive knowledge of both the industry and the performance art of storytelling overall. Eric can be seen in the wild building false idols to Godzilla, drinking coffee with abandon, and rolling 20 sided dice wherever fine products are sold.
This is a different episode! No guest this time, I do an analysis of the game Fortnite and some potential applications outside of the entertainment industry (i.e. gamification and game-based solutions). We go through some of the strategies used by this game and think of them divided within the RAMP framework that Andrzej Marczewski talks about. I pose a final challenge! Play one of the games you enjoy, and analyze it with this same vision, looking at the elements and mechanics and how they help engage, especially thinking of how you might use them on your settings. Let me know on Twitter, Facebook, Instagram, LinkedIn or email (by subscribing and responding), I'd love to know your experience on this and maybe even share it on a future episode!
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