Professor Game Podcast

Professor Game Podcast

By Rob AlvarezBusinessMarketingManagement
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Professor Game Podcast episodes

  • Geoff Engelstein of Ludology Making the Best of Experiences | Episode 165

    Geoff Engelstein s an award-winning tabletop game designer whose titles include Space Cadets, The Fog of War, Pit Crew, The Expanse, and the recently-released Versailles: 1919 and Super Skill Pinball. He is an adjunct professor of game design at the NYU Game Center. Geoff has since 2007 contributed a Dice Tower podcast series on the math, science, and psychology of games and since 2011 hosted the Ludology podcast on game design. He has published the books on game design Building Blocks of Tabletop Game Design, Achievement Relocked, and the upcoming Game Production and has spoken at GDC, Pax, Gencon, Rutgers, and USC. He has degrees in Physics and Electrical Engineering from the MIT.

    36 min
  • Jaxton Cheah with Game Thinking in Southeast Asia | Episode 164

    Jaxton is a Gamification Advocate in Malaysia. He works with many reputable gamification experts in the United States and Europe such as Amy Jo Kim, Yu-Kai Chou, Pete Jenkins, and An Coppens to promote Game Thinking & Gamification in the South East Asia (SEA) region. He was recruited by Amy Jo Kim, the founder of Game Thinking Academy (GTA) to be the first Game Thinking coach in Asia. Jaxton specializes in early-stage product innovation that applies the Game Thinking framework that helps clients to 10x product-market fit. He coaches reputable companies like Tesla, Malaysia Airline, TravelTriangle and etc. He also produces two annual national conferences – Game Thinking Asia & Talent Ecosystem Conference to further promote innovation in HR & customer experience with Game Thinking / Gamification in the SEA region. In addition, he is familiar with and have used the Stanford d.school design thinking method in gamification projects.

    37 min
  • Joe Slack Creating Balanced Economies on Board Games | Episode 163

    Joe Slack is a professional board game designer and author of the #1 international best-selling book, The Board Game Designer's Guide, along with 2 other books on game design. He has taught Game Design and Development at Wilfrid Laurier University and runs the Board Game Design Course, an online course for new game designers. Joe has many games at various stages, from development to publication, including his own successful Kickstarter campaign for his solo adventure game, Relics of Rajavihara.

    36 min
  • David Chislett with the Creative and Playful Mind | Episode 162

    Born in Britain, raised in South Africa, resident in The Netherlands. Nowhere and Everywhere are home I am a published author, poet, musician and artist. I have also been an entrepreneur for over 25 years. The link that joins everything in my life together is creativity. By sharing what I know about this human capacity I aim to improve the world, one presentation at a time. I have been on stage in one capacity or another since 1980. I bring experience, research, humour and passionate energy to every presentation I do. When I write a poem, I solve a problem: how to express a specific feeling in a way that will be recognised and empathised with. And every time I train, speak or coach, I aim to do the same thing: solve or help solve the problem that lies in front of my client. I am forever curious, which leads me to always ask WHY… and HOW? As a result, my career has enabled me to join dots across many worlds. In film, they say there are only 4 stories. In life, solutions from one sphere often work well in another. I believe we are all creative and that making creativity a skill in your armoury of tools will empower you to observe, analyse and make decisions. My speaking is aimed at helping individuals, teams and companies get better at utilising, rowing and improving their creative capacities because creativity will help us be the best versions of ourselves.

    33 min
  • Andrzej Marczewski Doing Ethics In Gamification | Episode 161

    Andrzej Marczweski is a Gamification Solution Designer and Consultant at Motivait. He is a recognized expert in gamification, especially on the topic of gamification mechanics and user types. In 2015 he published Even Ninja Monkeys Like to Play. In his spare time, Andrzej enjoys spending time with his family, playing guitar and video games.

    40 min
  • Pete Jenkins Disrupting Gamification Europe Online 2020 | Episode 160

    Pete Jenkins is an international authority on gamification, a lifelong gamer, a successful entrepreneur and a lecturer. As CEO of Gamification+ Ltd he mentors and trains companies worldwide on the use of gamification to solve business challenges. Gamification+ won the Board of Trade Award from the UK's Department of International Trade in January 2019. Pete is Chair of Gamification Europe, the annual conference for Gamification practitioners. The next conference is in November 2020 and being held online. He also founded the Gamification Awards. The Gamification Awards are global awards for the gamification industry. ​​The awards are judged by industry experts for their design, creativity and utility. The award goes to the companies and individuals who are excelling in their field. Pete is an Honorary Ambassador for GamFed (International Gamification Confederation), having previously been the Chair from 2014 to February 2019, whose aim is to spread best practices within and support the gamification industry. Pete is in his 12th year as a Lecturer at the University of Brighton. He lectures on gamification and entrepreneurship at undergraduate and post-graduate levels. He also guest lectures on Gamification at King's College London and at ESCP Europe. Over the past 20 years, Pete has built and sold two businesses. One was in security software and the more recent one was a telecoms and internet connectivity business. He is also an Ambassador for Brighton & Hove Chamber of Commerce and an Export Champion for the Department of International Trade, UK.

    39 min
  • Chris Stone with Virtual Learning Games for Agile | Episode 159

    Chris is The Virtual Agile coach, a #PeopleFirst champion, and an Agile Evangelist / Agile Transformation Lead / Scrum Master possessing over 8 years of experience within the IT industry. Chris facilitates a Meet up titled the Agile Arcade, is a vlogger, speaker, coach and trainer who always seeks to gamify content to enable consumers to connect to the subject matter and have fun whilst doing so. He's currently writing a book titled 'The Virtual Agile playbook' that will be free.

    26 min
  • Jessica Creane with an Expansive Mind in Gamification | Episode 157

    Jessica is a multi-hyphenate creator of games and immersive experiences. Her company, IKantKoan, uses agency and storytelling to make sense of complex ideas playful and accessible. Jessica is an immersive experience designer dedicated to crafting playful, transformative experiences that bring people together. She is the founder of IKantKoan LLC, a production company focused on playfully exploring complex subject matter like climate change, ethics, chaos, and love. Jessica is a Professor of Game Design at Drexel University, a climate change game designer with The National Parks Service, a 2020 Arctic Circle Artist-in-Residence, a Rachael Carson Center Climate Change and Grief team member, a Tribe12 Fellow, and she recently gave a TEDx talk about embracing uncertainty through play. She is a graduate of The Pig Iron School of Advanced Performance Training and her work has been presented at The World Economic Forum, PAX East, PAX Unplugged, The Franklin Institute, IndieCade, Bandwi/d/th International, Tanween Creativity Festival in Ithra, Saudi Arabia, HERE Arts, FringeNYC, BostonFIG, and on KQED San Fransisco. Her New York Times recommended show, CHAOS THEORY, recently won the Best Social Immersion Award from Immersion Nation and is currently running at Caveat Theater, NYC.

    32 min
  • Azhelle Wade Applying Toyetic Principles | Episode 156

    Azhelle is a cancer survivor, 3x patented toy inventor, Women In Toys Wonder Woman finalist, and was named 1 of the 100 most influential people in toys and games in 2020. After 10 years in the industry, working for companies like Toys R Us, Party City, Horizon Group USA, and Creative Kids, this entrepreneurial spirit took control of her own destiny and became the Founder and President of The Toy CoachTM. Azhelle launched The Toy CoachTM to help inventors and entrepreneurs develop and pitch their BIG toy ideas as smart and as fast as possible. Her podcast, Making It in The Toy Industry has become an industry known resource to teach inventors & entrepreneurs how to keep their toy and game ideas toyetic, cost-effective, and to answer buyer needs. When she's not helping aspiring toy people break into the toy industry, Azhelle enjoys salsa and bachata dancing in New York City, sewing colorful sequin costumes, and game nights with her boyfriend.

    37 min

About Professor Game Podcast

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#1 Gamification Podcast | Insights and Real-World Strategies to Boost Engagement, Loyalty & Retention.

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