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I tried out one of my hilarious dad puns the other day when I was on a Zoom call with our CEO, Christopher (great names think alike). He told me I wasn’t even remotely funny. Oof.
Gamification is a popular word among us L&D nerdz. Yes, I consider myself a learnerd. Let’s make that a thing. In all honesty, gamification isn’t anything new or special. BUT, it works. Growing up, I made up little games to help my, much younger and more handsome, brother with his homework. In the #futureofwork we have research, data, and AI to back up my own self-theory and when applied from a business perspective we can strategically measure ROI, team/individual effectiveness, and psychological development to create agile and high-performing teams.
In this episode of Learning Tech Talks, I get the chance to sit down and chat with CEO and Founder of Aeqlia, Oussama “Ouss” Labib about his mission to make virtual team video calls suck less through a highly interactive game-based learning platform that tackles remote work struggles through a collaborative focused lens to bring about change and improvement across all organizations.
By Christopher Lind4.9
1414 ratings
I tried out one of my hilarious dad puns the other day when I was on a Zoom call with our CEO, Christopher (great names think alike). He told me I wasn’t even remotely funny. Oof.
Gamification is a popular word among us L&D nerdz. Yes, I consider myself a learnerd. Let’s make that a thing. In all honesty, gamification isn’t anything new or special. BUT, it works. Growing up, I made up little games to help my, much younger and more handsome, brother with his homework. In the #futureofwork we have research, data, and AI to back up my own self-theory and when applied from a business perspective we can strategically measure ROI, team/individual effectiveness, and psychological development to create agile and high-performing teams.
In this episode of Learning Tech Talks, I get the chance to sit down and chat with CEO and Founder of Aeqlia, Oussama “Ouss” Labib about his mission to make virtual team video calls suck less through a highly interactive game-based learning platform that tackles remote work struggles through a collaborative focused lens to bring about change and improvement across all organizations.

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