Retronauts

Retronauts

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  • Ranking

    12th

    on Video Games

  • Favorites

    147

    Followers

  • Typical duration

    98 min

    per episode

Based on Podcast App listening data

Retronauts episodes

  • 771: Astérix, Pt. 3

    Quaff from Getafix’s cauldron of magic potion one final time with Stuart Gipp, Audi Sorlie, John Linneman and Thomas Nickel. Unless you’re Obelix.

    Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

    2 hr 4 min
  • 770: Touhou Project

    Get your spell cards ready, as Kevin Bunch, Will Cuevas, and Lindsey Kurano discuss the vast world of the Touhou Project.

    Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

    1 hr 33 min
  • 768: Mother 3

    For over a decade, its release seemed like an impossibility, but 20 years ago, Mother 3 entered our world—and then proceeded to never leave Japan. While it superficially resembles the earlier Mother games, this long-awaited sequel differs greatly in tone and structure, yet somehow delivers a satisfying (if surprising) final installment of Shigesato Itoi's beloved RPG series. On this episode, join Bob Mackey, Reid Young, Charlie Verdin, and Everdraed (all of Fangamer) as the crew turn off their Happy-Happy Boxes and sit down to discuss the Game Boy Advance game that gives new meaning to the term "tonda gossa."

    Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

    1 hr 51 min
  • 767: The Wind Waker Out of Context

    With Ocarina of Time in the bag, it’s time for a belated British look at a toon-shaded titan. Stuart Gipp, Dave Bulmer and Seumidh MacDonald preside.

    Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

    1 hr 44 min
  • 765: Retrogaming in Print

    Jeremy Parish, Nadia Oxford, Pat Contri, and Ryan Burger discuss their respective print projects about chronicling video game history—the good, the challenging, and the weird.

    Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

    1 hr 37 min
  • 764: The Super Mario Galaxy Movie

    The rumors are true: they made another Super Mario movie. And, as licensed podcasters, we're legally obligated to see it and report back. On this installment of Retronauts, join Bob Mackey, Henry Gilbert, Stuart Gipp, Drew Mackie (from Thrilling Tales of Old Video Games), and Jess O'Brien (AKA Voidburger) as the crew uses their most powerful analytical skills to fully deconstruct a movie made for preverbal audiences. Will Illumination survive?

    Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

    1 hr 44 min
  • 762: Silent Hill Cinematic Universe

    Lights, camera, Pyramid Head! Diamond Feit, Jess O'Brien, and KC Green analyze Silent Hill's cinematic roots and breakdown all three Silent Hill movies—including the recent Return to Silent Hill.

    Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

    2 hr 3 min
  • 761: Shiny Entertainment

    After making their mark on the world with the Earthworm Jim series, Shiny Entertainment set out to create bold, weird video games that weren't specifically engineered to sell action figures and Saturday morning cartoons. As the '90s rolled on, the developer released unique creations like MDK, Messiah, and Sacrifice, but the shift to the 21st century saw the studio transform into just another maker of movie tie-ins. And, as responsible, thoughtful podcasters, we can only ask "What the hell happened?" On this episode of Retronauts, join Bob Mackey, Stuart Gipp, and Digital Foundry's John Linneman as the crew digs into Shiny's eclectic catalog to discover the joys of playing as chubby angels and snipers with incredibly odd heads.

    Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

    1 hr 33 min
  • 759: Love and Fandom in the Time of Dial-Up

    Nadia Oxford and David Oxford talk about how early '90s online game fandom brought them together 25 years ago.

    Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

    1 hr 23 min
  • 758: Dark Castle & Hamumu Games

    Is the castle Dark, or Spooky? In this episode—featuring Dark Castle creator Mark Pierce and Hamumu Games owner and operator Mike Hommel—it is both!

    Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

    1 hr 27 min

About Retronauts

From the publisher's feed

The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host…

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