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Show regular Nadia Oxford power-ups to co-host status to challenge Jeremy Parish and Kurt Kalata to a battle of wits (or at least opinions) about the Castlevania series: Which games are best, which are worst, and why are our rankings objectively correct?
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
By request of patron Jeff Vlasek, Jeremy Parish gathers together with Frank Cifaldi, Jason Wilson, and Nadia Oxford to discuss the mysteries and magic of game manuals. They're a lost art! But are we better off that way?! Cover art: Step Sybydlo.
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
When the plucky developer Wolf Team set out to make a Super Famicom RPG on a grand scale in the mid-90s, the resulting production nearly destroyed the group, but resulted in Tales of Phantasia. Now, nearly 26 years later, the Tales of series stands as one of the few b-tier RPG brands from the 90s that's still going strong with regular installments, while the Star Oceans and Wild Armses of the world have fallen by the wayside. On this episode of Retronauts, join Bob Mackey, Victor Hunter, and Destructoid's Eric Van Allen as the crew discusses just where the Tales of series has been over the past quarter-century.
Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.
Stuart Gipp makes his hosting debut as he intrepidly leads the charge to discuss the history of LEGO games with Jeremy Parish and Jeff Vlasek (by patron request!). This episode is guaranteed to be more enjoyable than stepping on a LEGO brick in the dark!
You're listening to a free preview of Retronauts Episode 406: Crazy 'Bout Chocobos. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
This Week in Retro host Diamond Feit carjacks the main mic from Jeremy Parish and Bob Mackey this week to steer the crew into a wild and possibly illegal look back at the first truly pivotal game of the 21st century: Rockstar North's Grand Theft Auto III.
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Todd Ciolek and patron Bill Nielsen join Jeremy Parish to tackle a request to slip loose the surly bonds of Earth and explore Sony's Vita masterpiece Gravity Rush. Also, New Wave Toy's Shilo Prychak recounts the history of the Replicade mini-arcade line.
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Ray Barnholt, Shivam Bhatt, and Shane Bettenhausen convene to celebrate Metroid's 35th anniversary AND the finale (?) of the series with Metroid Dread by looking back at all that Samus Aran brought to gaming. Turns out it's a lot!
Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more, and hear the full-length version of this episode, at http://www.patreon.com/retronauts
35 years ago, a tiny team at Nintendo R&D1 crunched their way through a the development of a weird little game called Kid Icarus: a quirky, slightly alienating action-RPG starring a chubby angel who can't stop falling through platforms. Despite the lead character's prevalence in marketing from the early NES days, and his role in the classic Captain N cartoon, Nintendo barely seemed interested in touching this IP ever again, and let it lay dormant after a farmed-out 1991 Game Boy sequel. Then, 20 years passed, and along came Kid Icarus Uprising: a reboot known more for giving players tendonitis than it is for being a faithful, well-crafted revival of a classic series.
So what's the deal with Kid Icarus, and is it doomed to once again sit untouched for decades? On this episode, join Bob Mackey, Jeremy Parish, and Ray Barnholt as they examine the Kid Icarus trilogy to determine which of its qualities should rise to the heavens, and which should be cast into the Underworld. Secrets of the Eggplant Wizard will be revealed!
Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.
Jeremy Parish, Stuart Gipp, and Henry Gilbert join forces with patron Andrew Olivera to handle a topic request: The Kirby games. It's kind of a big topic! Unlike Kirby, you could say we bit off more than we could chew... swallow... whatever.
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